Search found 32 matches

by uruiamme
Fri Mar 06, 2015 7:47 pm
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 86764

Re: The big Freeciv-web feedback and suggestions thread

#25. This was Tassilo's number 24 from last year. See: http://forum.freeciv.org/f/viewtopic.php?f=16&t=276&start=10#p1704 There's no list of units supported in the city dialog. I have no way of knowing how much the city is spending in shields and food in support of its units. This is very tr...
by uruiamme
Fri Mar 06, 2015 9:08 am
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 86764

Suggested fixes!

Same numbering, probably in my order of the most needed improvements (See other posts for minor ones): #4 I see no command for No Orders like on Android. I keep trying to type "N" to do this. Ideally, a unit told "No orders" will be active on the NEXT TURN. The question is what h...
by uruiamme
Fri Mar 06, 2015 6:47 am
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 86764

Re: The big Freeciv-web feedback and suggestions thread

So when a disconnected player comes back online, is there a way to inform the server that the client wishes to reconnect and continue the game, or save it? Like a save-me mode where the client connects to the server with a special request based on its knowledge of a secure token for a game that was...
by uruiamme
Thu Mar 05, 2015 7:29 pm
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 86764

Re: The big Freeciv-web feedback and suggestions thread

So when a disconnected player comes back online, is there a way to inform the server that the client wishes to reconnect and continue the game, or save it? Like a save-me mode where the client connects to the server with a special request based on its knowledge of a secure token for a game that was ...
by uruiamme
Thu Mar 05, 2015 7:32 am
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 86764

Re: The big Freeciv-web feedback and suggestions thread

So we can't load a previous game? Ahh. too bad. I was in the middle of a few. Also, I did test the lastest in "deleting savegame hacks". LOL. Same issue with speed and memory use by Firefox. It appears to be disk bound... it's likely thrashing the I/O. And I noticed that Firefox doesn't re...
by uruiamme
Wed Mar 04, 2015 10:07 pm
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 86764

Re: The big Freeciv-web feedback and suggestions thread

Can you rewrite it, albeit less elegantly, with no string variables? In other words, can the math be done all inside the field where you have the "data" variable here? simpleStorage.set("savegame-file-" + (i - 1), data); Surely that will optimize the code if anything will. Thanks...
by uruiamme
Wed Mar 04, 2015 12:10 pm
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 86764

Re: The big Freeciv-web feedback and suggestions thread

Ahh, I restarted Firefox and the storage (and games) is back. I also did some time trials. With about 90 saves, it takes a minute to delete #1 and uses 1800 MB of memory. To delete #70, it's about 10 seconds and 400 MB. In both cases, it uses 17 to 20% of CPU time on my i7 processor, 4 cores/8 logic...
by uruiamme
Wed Mar 04, 2015 10:04 am
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 86764

Re: The big Freeciv-web feedback and suggestions thread

Thanks for the code. It appears that this was working. But it used up a lot of CPU time and memory... on the order of 15% CPU (maybe 1 processor) and 1.3 GB of memory. It also seemed to take over a minute to run for each deleted savegame. But unfortunately, I am not sure what happened, but maybe I b...
by uruiamme
Tue Mar 03, 2015 9:44 am
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 86764

Re: The big Freeciv-web feedback and suggestions thread

I agree that the savegame system for Freeciv-web needs to be improved. [snip] At the moment, the only way to free up space for savegames is to delete all the savegames. This can be done either when loading or saving a game. Unfortunately, there is no way to delete just some savegames at the moment....
by uruiamme
Mon Mar 02, 2015 6:51 am
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 86764

Re: The big Freeciv-web feedback and suggestions thread

I recall SM Civ on the SNES would pop up a set of 8 directions d-pad on the screen, and then require you to confirm each movement with the A button. What about an option to make a set of relatively large directional buttons pop up, that requires optionally one or two taps/clicks to confirm(Once to ...