Search found 1291 matches

by Corbeau
Fri Jun 02, 2017 9:22 pm
Forum: Longturn
Topic: Fair-play and multi-accounting
Replies: 27
Views: 20568

Re: Fair-play and multi-accounting

What about during the game? If someone is cheating like that, it will affect other players. Can it be checked during the game and, if somoene is discovered, what do we do?
by Corbeau
Fri Jun 02, 2017 7:06 pm
Forum: Longturn
Topic: Fair-play and multi-accounting
Replies: 27
Views: 20568

Fair-play and multi-accounting

Maybe it would be time to start discussing this. With a game like LongTurn, there is a realistic possibility to play unfair, namely, to make more accounts, take over several nations and lead all of them as one, gaining advantage over other players. This probably wasn't as important in normal real-ti...
by Corbeau
Wed May 31, 2017 5:23 pm
Forum: Longturn
Topic: LongTurn Web League scoring
Replies: 4
Views: 5546

Re: LongTurn Web League scoring

Those are good points and yes, they need to be solved, I was planning on doing it on the next step. Firstly, sporadic participation. There is a sport called Orienteering (and a few spin-offs). It is a hobby/amateur sport, meaning ordinary people do it in their free time, meaning no professionals. In...
by Corbeau
Wed May 31, 2017 2:11 pm
Forum: Longturn
Topic: LongTurn Web League scoring
Replies: 4
Views: 5546

Re: LongTurn Web League scoring

Right. I eventually realised that, along with the system, I removed the whole explanation about the point of all this, so it probably raised an eyebrow or two. Now it's back, edited and formatted. If anyone cares, there are two options, the second one has a result more to my liking and is also FAR s...
by Corbeau
Wed May 31, 2017 7:49 am
Forum: Freeciv-web
Topic: LongTurn support in Freeciv-web
Replies: 162
Views: 109682

Re: LongTurn support in Freeciv-web

Nations screen UI: - there are too many nations, can we filter or make tab where only civilizations you met shown? You can sort the nations in the nations screen alphabetically, by any column, if you click on the column title. This is how you can sort out the one you have peace with. About UI funct...
by Corbeau
Tue May 30, 2017 9:32 pm
Forum: Freeciv-web
Topic: LongTurn support in Freeciv-web
Replies: 162
Views: 109682

Re: LongTurn support in Freeciv-web

Thanks. I assumed it would be something like that.
by Corbeau
Tue May 30, 2017 3:13 pm
Forum: Freeciv-web
Topic: LongTurn support in Freeciv-web
Replies: 162
Views: 109682

Re: LongTurn support in Freeciv-web

The situation is current. Any way to save it and send it somehow?

Update: I withdrew the Archer and now, when it's active with 0 moves left, middle-clicking on the Warrior says Attack: 0%.
by Corbeau
Tue May 30, 2017 2:41 pm
Forum: Freeciv-web
Topic: LongTurn support in Freeciv-web
Replies: 162
Views: 109682

Re: LongTurn support in Freeciv-web

Can someone explain to me how come that the Archers vs. veteran Warriors on a forest have 41% chance of winning? Is there a river on the tile, or are they fortified? Because that would boost their defense up to 3.375 (which is treated as 3.4 ingame IIRC). No river and I don't see a fortification sy...
by Corbeau
Tue May 30, 2017 2:31 pm
Forum: Longturn
Topic: LongTurn Web League scoring
Replies: 4
Views: 5546

Re: LongTurn Web League scoring

Ok, a question for the masses. There are two options. One is to stimulate victory and combat in the upper tiers. For this, there needs to be a bigger difference between the first few places. However, this could result in disproportional number of points for a good score in bigger games. Namely, the ...
by Corbeau
Tue May 30, 2017 2:14 pm
Forum: Freeciv-web
Topic: LongTurn support in Freeciv-web
Replies: 162
Views: 109682

Re: LongTurn support in Freeciv-web

No tired attack, no prior damage, no conceivable reason for this. In other news, I was just writing a number to give an amount of gold into the diplomacy window and at the same time my active unit moved. I see this as a bug. When you are writing stuff into a diplomatic screen, keystrokes shouldn't b...