Search found 1291 matches
- Sun Sep 28, 2014 6:06 pm
- Forum: Wishlist
- Topic: A small tweak to combat mehanics that would change a lot
- Replies: 11
- Views: 11331
Re: A small tweak to combat mehanics that would change a lot
So you want to take Combat as a hostage until economy and everything else is upgraded first? :P What I propose is, technically, a very minor tweak rule-wise. It would have large consequences on how combat is planned and executed, though. Also, I just thought of a variant that would drastically decre...
- Sat Sep 27, 2014 10:56 pm
- Forum: Wishlist
- Topic: A small tweak to combat mehanics that would change a lot
- Replies: 11
- Views: 11331
Re: A small tweak to combat mehanics that would change a lot
the current rule is also a game design choice Wait, which "game design" are you talking about? FreeCiv or Civ 1? Because I highly doubt that this was a choice. For Civ 1 it was simply convenience and for all others tradition. So, yeah, this proposal is taking a significant step away from ...
- Sat Sep 27, 2014 10:50 pm
- Forum: Wishlist
- Topic: A small tweak to combat mehanics that would change a lot
- Replies: 11
- Views: 11331
Re: A small tweak to combat mehanics that would change a lot
Why not both? Also, taking emphasis on the "big picture" (strategy) makes it harder to have turning points. Once someone is on top, the less options there are, the more difficult it is to overthrow him. Increasing options gives more paths to victory, gives more choices. I believe that is a...
- Sat Sep 27, 2014 10:05 pm
- Forum: Tech support
- Topic: Can't save
- Replies: 2
- Views: 3646
Re: Can't save
Maybe I'm jumping the rope here, but did you check the save location?
- Sat Sep 27, 2014 2:44 pm
- Forum: Multiplayer / Online gaming
- Topic: Roleplay?
- Replies: 1
- Views: 5409
Re: Roleplay?
Ok, always bad manners to resurrect a year old post, but... what? Civ roleplay? What is that? Please say more!
- Sat Sep 27, 2014 1:08 am
- Forum: Wishlist
- Topic: A small tweak to combat mehanics that would change a lot
- Replies: 11
- Views: 11331
A small tweak to combat mehanics that would change a lot
With the present mechanics, when combat occurs, attack/defence numbers of units are compared, a dice is rolled, whoever wins, inflicts damage on the opponent, repeat until one dies. Proposal: change the "repeat until one dies" part. In other words, give a reasonable chance for a unit to su...
- Sat Sep 27, 2014 12:12 am
- Forum: Art and tilesets
- Topic: Classic Civilization 1+Civilization 2 Tilesets for Freeciv?
- Replies: 2
- Views: 8065
Re: Classic Civilization 1+Civilization 2 Tilesets for Freec
I'm guessing it's probably copyrighted so nobody would want to publicise it, even if it existed. But you can very easily make your own copy. I believe you don't need anything except Paint (or equivalent if you're not using Windows).
Re: Longturn
Uh... Howdy... Maybe I should pop into discussion, since I've been called out by name :) Anyway, for an unknown reason I rarely visit this particular forum... Sorry :) But I may repair that error. Anyway, the main thing I prefer with GT is, believe it or not, the forum. It is ABSOLUTELY the pretties...
- Wed Jan 15, 2014 6:51 am
- Forum: Tech support
- Topic: Linux?
- Replies: 4
- Views: 5706
Re: Linux?
Ok, thanks, I think this will help
- Tue Jan 14, 2014 9:42 am
- Forum: Tech support
- Topic: Linux?
- Replies: 4
- Views: 5706
Re: Linux?
Thanks. Is there an idiot's guide anywhere how to do this, by any chance? (An additional problem is: I'm trying to get it run on a cPanel and I can't get SSH to work, but this is not the right place to ask about this, is it? I could probably solve any of the problems once I get in, but the catch is ...