Search found 432 matches

by XYZ
Tue Aug 02, 2016 8:08 pm
Forum: Community
Topic: Inspired by Game of Thrones, Westeros as a custom imaginary nation
Replies: 4
Views: 20750

Re: Inspired by Game of Thrones, Westeros as a custom imaginary nation

U should aim higher - create custom ruleset, tileset, create proper houses/nations,even sounds :D, add some scenarios and more. I made a GoT scenario years ago and we played a few turns at Greatturn until it collapsed. The GT-version was the final version with civ2/civ3 but it stopped function so I...
by XYZ
Thu Jul 28, 2016 11:48 am
Forum: Contribution
Topic: Europe 1900 WWI (2.0)
Replies: 0
Views: 7682

Europe 1900 WWI (2.0)

Hi everyone, 102 years ago WWI began and I had long planed to refurbished the WWI 1901 scenario. So here it is! What has changed: -Railways "streamedlined" to only feature the main railway lines according to a map of 1899. -populations aprox. adjusted proportionally to their size in 1900 (...
by XYZ
Thu Jul 21, 2016 5:48 am
Forum: Help wanted
Topic: Change teams for a scenario via text editor
Replies: 5
Views: 21706

Re: Change teams for a scenario via text editor

Allright, thanks for the help! Maybe I can tweak it by erasing some buildings etc.
by XYZ
Wed Jul 20, 2016 7:52 pm
Forum: Help wanted
Topic: Change teams for a scenario via text editor
Replies: 5
Views: 21706

Re: Change teams for a scenario via text editor

Related questions: how do I change the ruleset of a scenario? I tried it manually with the text editor without recompressing but it won't work. I asked panther if we could organize an online match with the Spanish Civil War scenario (default ruleset) but he required it to be with civ2civ3. Any ideas...
by XYZ
Wed Jul 20, 2016 5:56 pm
Forum: Wishlist
Topic: Global warming and sinking of cities
Replies: 2
Views: 4534

Re: Global warming and sinking of cities

lost city like Atlantis.
by XYZ
Wed Jul 20, 2016 9:08 am
Forum: Wishlist
Topic: Global warming and sinking of cities
Replies: 2
Views: 4534

Global warming and sinking of cities

Shoudn't cities sink with global warming? It looks odd at a later stage of the game when even small cities on lower terrian levels survive the flooding. A dam structure could antagonise this effect giving each player a fair chance?
by XYZ
Thu Jul 07, 2016 9:59 pm
Forum: Freeciv-web
Topic: Playing a scenario by "play-by-email"
Replies: 2
Views: 4077

Re: Playing a scenario by "play-by-email"

Nice! Looking forward for it!
by XYZ
Thu Jul 07, 2016 6:13 pm
Forum: Freeciv-web
Topic: Playing a scenario by "play-by-email"
Replies: 2
Views: 4077

Playing a scenario by "play-by-email"

Is there any chance to play a scenario by "play-by-email? (from one of those: http://forum.freeciv.org/f/viewtopic.php?f=14&t=809"? ) Playing alone is not so much fun. Getting a game ahead at longturn is not getting out of the planing stages since almost a year. Metaserver is not reall...
by XYZ
Sat Jul 02, 2016 2:30 pm
Forum: Wishlist
Topic: linearity tech tree
Replies: 3
Views: 4039

linearity tech tree

Surely Im not the first in posting this but it would be great if the tech tree would have more dead ends with (maybe) cheaper technology that in the long run doesn't bring you further but that brings you a tactical advantage with new units for example (crosbow shooters, zeppelins etc.) The demand fo...
by XYZ
Sat Jul 02, 2016 2:17 pm
Forum: Tech support
Topic: MASSIVE GAME STOPPING DOUBLE GLITCH! help!!!!!!
Replies: 9
Views: 7106

Re: MASSIVE GAME STOPPING DOUBLE GLITCH! help!!!!!!

If you want to do diplomacy for countries via the editor make sure the ai is off. Disable him, do the diplomacy part and reactivate him. It's cumbersome...