I talk about turns because I'm thinking of a game with "default" ruleset and settings.
I don't grasp the point of researching masonry first of all. Most of the players research Pottery first in an island game.
Search found 25 matches
- Wed Feb 27, 2013 12:04 pm
- Forum: Gameplay
- Topic: A bit of my strategy in Single Player
- Replies: 10
- Views: 23324
- Mon Feb 25, 2013 1:49 am
- Forum: Gameplay
- Topic: A bit of my strategy in Single Player
- Replies: 10
- Views: 23324
Re: A bit of my strategy
I think the most important objective in the first 30-40 turns of an island game is to get the Republic as fast as you can. You shouldn't care about aqueducts until turn 45-55, if ever.
When do you get Magnetism or Gunpowder? I think those techs are the second objective after the Republic.
When do you get Magnetism or Gunpowder? I think those techs are the second objective after the Republic.
- Sun Feb 24, 2013 2:36 pm
- Forum: Wishlist
- Topic: Return to previous location, just stay there
- Replies: 3
- Views: 6734
Re: Return to previous location, just stay there
You already have that option and many others. When you start a game go to GAME-OPTIONS-LOCAL-INTERFACE. You can change a lot of things in that tab.Jim-11 wrote: so how about an option the user can select to either auto advance to the next unit (the way it is now), or to stay at the current location? Thanks!
- Fri Feb 22, 2013 8:36 pm
- Forum: Rulesets and modpacks
- Topic: Problem with civ2-3 modpack
- Replies: 4
- Views: 8755
Re: Problem with civ2-3 modpack
Thanks to both of you for your replies. I've made a fresh installation of freeciv 2.3.4 and all the rulesets work now, including civ2-3 downloaded by means of "freeciv-modpack.exe".
civ2-3 is in C:\Users\ifaesfu\AppData\Roaming\.freeciv together with the directory where it saves the games.
civ2-3 is in C:\Users\ifaesfu\AppData\Roaming\.freeciv together with the directory where it saves the games.
- Thu Feb 21, 2013 10:01 pm
- Forum: Rulesets and modpacks
- Topic: Problem with civ2-3 modpack
- Replies: 4
- Views: 8755
Problem with civ2-3 modpack
I've just installed civ2-3 modpack in freeciv 2.3.3 under windows7 32bits using "freeciv-modpack.exe". Then I've run freeciv, choosen "Start a new game" and then "civ2-3" in the ruleset box. Well, I haven't got to change anything else to get the client close to the main...