Search found 3089 matches
- Thu Jan 04, 2018 6:12 pm
- Forum: Contribution
- Topic: Status of freeciv-2.6
- Replies: 4
- Views: 4834
Status of freeciv-2.6
Various builds of freeciv-2.6.0-beta1 have been downloaded from sourceforge.net over 2000 times, and we have received relatively little bug reports. So, in general S2_6 branch seems quite good already. Beta2 is expected in the coming weeks ( http://www.hostedredmine.com/issues/698013 ) One area that...
- Tue Jan 02, 2018 3:09 pm
- Forum: Contribution
- Topic: Installer_cross based Windows Installer testing
- Replies: 22
- Views: 26518
Re: Installer_cross based Windows Installer testing
installer_cross updated to use crosser-1.4, effective from next nightly.
For list of component versions in crosser-1.4, see http://cazfi.net/crosser/
For list of component versions in crosser-1.4, see http://cazfi.net/crosser/
- Tue Jan 02, 2018 3:05 pm
- Forum: Contribution
- Topic: Mac installer
- Replies: 2
- Views: 4893
Re: Mac installer
Consider joining freeciv-dev mailing list https://www.freelists.org/list/freeciv-dev
It's currently quite quite, though, as we have not managed to get it integrated with the ticket system at hostedredmine.
Developers also hang at #freeciv-dev IRC channel at freenode.
It's currently quite quite, though, as we have not managed to get it integrated with the ticket system at hostedredmine.
Developers also hang at #freeciv-dev IRC channel at freenode.
- Sat Dec 30, 2017 9:18 pm
- Forum: Tech support
- Topic: The sounds won't work
- Replies: 13
- Views: 11757
Re: The sounds won't work
Maybe you have 'none' in Game -> Options -> Local Client -> Sound -> Sound Plugin? Change it to 'sdl', save settings, and restart client.
- Wed Dec 27, 2017 10:02 am
- Forum: Wishlist
- Topic: Nation Set Modifiability
- Replies: 3
- Views: 3103
Re: Nation Set Modifiability
Instead of being able to easily modify or create nation sets (and groups) to personal taste, instead, each and every nation ruleset file is a dependency that has to be modified . Yeah, it's rather odd, and whatever problem the override feature tried to solve, I fear that it's useless on Windows: Kn...
- Thu Dec 21, 2017 5:02 pm
- Forum: General discussion
- Topic: Postęp game
- Replies: 90
- Views: 85972
Re: Postęp game
I have a trouble with AI.AI can move unit not belonging it. In which situation? I can't think of a situation where that's not an bug, since it may lead incompatible AI type to be used -> please report to http://www.hostedredmine.com/projects/freeciv/issues/new One such case was transport giving con...
- Wed Dec 20, 2017 4:15 pm
- Forum: General discussion
- Topic: Postęp game
- Replies: 90
- Views: 85972
Re: Postęp game
I am rather beginner developer, but I ask it is possible to share source code between Progress and Freeciv. I think libfreeciv could been shared (/commn) and we could use conditional compilation to enable/disable feature available only in one of this game. It would be great if we can integrate yet ...
- Wed Dec 20, 2017 12:22 pm
- Forum: Wishlist
- Topic: New wish features for multiplayer games
- Replies: 8
- Views: 4782
Re: New wish features for multiplayer games
Another one related to that would be getting the reports at any time. Currently you need to be online at the tc when they are released. This has been fixed in development versions. I think it's coming in 2.6 already, but can't remember for sure. Reports are shown when one connects during the turn t...
- Sat Dec 09, 2017 6:08 am
- Forum: Rulesets and modpacks
- Topic: Stealing techs with spies/conquering
- Replies: 13
- Views: 10475
Re: Stealing techs with spies/conquering
S3_0 and master have "Stealings_Ignore" effect From README.effects: Stealings_Ignore When determining how difficult it is to steal a tech from enemy, AMOUNT previous times tech has been stolen from the city is ignored. Negative amount means that number of times tech has already been stolen...
- Sat Nov 18, 2017 2:31 pm
- Forum: Test Builds
- Topic: Windows testing
- Replies: 124
- Views: 202783
Re: Windows testing
New msys1 build from S2_6 commit f1adf62cbb ("2.6.0-beta1+f1adf62cbb") available: http://files.freeciv.org/packages/windo ... ler_msys1/