Search found 1163 matches

by Corbeau
Sun Jan 04, 2015 8:31 am
Forum: Rulesets and modpacks
Topic: Q: Unit upkeep and free units
Replies: 8
Views: 5882

Re: Q: Unit upkeep and free units

Is there some part of the documentation that does still imply that units are free? The autogenerated government help on 2.4 currently says things like * Each of your cities will avoid paying 3 Shield upkeep for your units. which is correct (although needs reading carefully). Oh! You are absolutely ...
by Corbeau
Sat Jan 03, 2015 8:37 am
Forum: Rulesets and modpacks
Topic: Q: Unit upkeep and free units
Replies: 8
Views: 5882

Re: Q: Unit upkeep and free units

Though client shows some units as having upkeep and others not, it really doesn't apply to specific units. Free upkeep is subtracted from the total upkeep. Yes, but *which* free upkeep? If government allows one unit to be free, upkeep for one unit is 1 and for the other is 2, how much does a town s...
by Corbeau
Fri Jan 02, 2015 8:42 am
Forum: Rulesets and modpacks
Topic: Q: Unit upkeep and free units
Replies: 8
Views: 5882

Re: Q: Unit upkeep and free units

Nobody knows? The troubles I've seen?
by Corbeau
Tue Dec 30, 2014 8:34 pm
Forum: General discussion
Topic: Q: Unitwaittime and GoTo
Replies: 0
Views: 2712

Q: Unitwaittime and GoTo

We are playing LongTurn and GreatTurn games with 23 hour turns. One of the must-have features is unitwaittime option set to 10 hours. However, the problem is that, once you set unit to GoTo somewhere, when the new turn comes and those units are supposed to follow the GoTo order, the limitation kicks...
by Corbeau
Sun Dec 28, 2014 4:37 pm
Forum: Rulesets and modpacks
Topic: Q: Unit upkeep and free units
Replies: 8
Views: 5882

Q: Unit upkeep and free units

Hello. I'm working on a ruleset that includes different upkeep for different units and I have a question. In some governments a number of units is free of upkeep (for example, in Monarchy usually the first three units, in Republic the first one and so on). Does anyone know how *exactly* the game det...
by Corbeau
Tue Dec 16, 2014 10:34 am
Forum: General discussion
Topic: POLL: Which client do you use to play Freeciv?
Replies: 11
Views: 11516

Re: POLL: Which client do you use to play Freeciv?

Gh... block of text... Who reads those?

:P
by Corbeau
Tue Dec 16, 2014 10:33 am
Forum: General discussion
Topic: Effects of United Nations
Replies: 3
Views: 4440

Re: Effects of United Nations

It's in civ2civ3 ruleset in 2.5 (or civ2, not sure, maybe both). Don't know about others.
by Corbeau
Tue Dec 16, 2014 12:01 am
Forum: General discussion
Topic: Effects of United Nations
Replies: 3
Views: 4440

Effects of United Nations

I am going through ruleset files and just encountered this: [effect_united_nations] type = "Has_Senate" value = 1 reqs = { "type", "name", "range" "Building", "United Nations", "World" "Building", "Manhattan Project...
by Corbeau
Tue Dec 16, 2014 12:00 am
Forum: General discussion
Topic: Effects of United Nations
Replies: 0
Views: 2050

Effects of United Nations

I am going through ruleset files and just encountered this: [effect_united_nations] type = "Has_Senate" value = 1 reqs = { "type", "name", "range" "Building", "United Nations", "World" "Building", "Manhattan Project...
by Corbeau
Mon Dec 15, 2014 11:15 pm
Forum: General discussion
Topic: POLL: Which client do you use to play Freeciv?
Replies: 11
Views: 11516

Re: POLL: Which client do you use to play Freeciv?

AndreasR wrote:- GTK+ 2


Why not create a real poll?