Search found 362 matches

by Wahazar
Fri May 22, 2020 2:51 pm
Forum: Community
Topic: What happend with client comparison chart?
Replies: 4
Views: 9951

Re: What happend with client comparison chart?

Ignatus wrote:The talk page survived: https://freeciv.fandom.com/wiki/Talk:Deleted_page You could request the code of Deleted_page from a Wikia admin.
Which admin? General fandom service admin or freeciv branch?
by Wahazar
Wed May 20, 2020 4:28 pm
Forum: Community
Topic: What happend with client comparison chart?
Replies: 4
Views: 9951

What happend with client comparison chart?

Why this page was deleted? https://freeciv.fandom.com/wiki/Client_comparison_chart This page was maybe not up-to-date and seems to be used as FCW promotion, but listing of SDL/Gtk/Qt features was very usable, why it was deleted including all changes tracking??? I hope it was just accident... Please ...
by Wahazar
Sun May 17, 2020 9:53 pm
Forum: Rulesets and modpacks
Topic: 2.6 National_History effect inconsistence
Replies: 4
Views: 5411

Re: 2.6 National_History effect inconsistence

Ignatus wrote:Yes, it's a player-range effect.
It is not an issue, the problem is that there is no warning/error when City range is used, instead effect is ignored and no points are counted either for city nor player.
by Wahazar
Sun May 17, 2020 7:38 pm
Forum: Rulesets and modpacks
Topic: 2.6 National_History effect inconsistence
Replies: 4
Views: 5411

2.6 National_History effect inconsistence

I defined National_History with City range condition - it is not working (no culture points appear in Demographic Report). Player range works well, City range doesn't, but also no warning or error is thrown due to improper usage of condition range (in contrary to improper Player range used in Improv...
by Wahazar
Sat May 16, 2020 10:08 am
Forum: Rulesets and modpacks
Topic: tech not found in combo
Replies: 3
Views: 3886

Re: tech not found in combo

If I recall correctly, it happened when I got tech from hut, while sci box was empty (I got tech during tc, and later invaded hut).
by Wahazar
Fri May 15, 2020 7:02 pm
Forum: Rulesets and modpacks
Topic: tech not found in combo
Replies: 3
Views: 3886

tech not found in combo

I got message

Code: Select all

Tech 138 not found in the combo
in Gtk 2.6 client with custom ruleset.
Nothing noticeable happened beside this message, but what such message mean particularly?
by Wahazar
Wed May 13, 2020 12:29 pm
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 159
Views: 247520

Re: [2.6] Augmented ruleset modpack

What about another wagon instead of horse? During battle, horses where unharnessed and wagons connected together in row.
by Wahazar
Wed Apr 29, 2020 5:35 pm
Forum: Rulesets and modpacks
Topic: Tech_Cost_Factor
Replies: 1
Views: 2810

Tech_Cost_Factor

What is allowed range for changing Tech_Cost_Factor effect? Global only like year, or player related condition also apply?
by Wahazar
Fri Apr 10, 2020 10:20 pm
Forum: Longturn
Topic: Augmented2 longturn game
Replies: 1
Views: 3000

Re: Augmented2 longturn game

Game started!
by Wahazar
Tue Apr 07, 2020 3:21 pm
Forum: Longturn
Topic: Augmented2 longturn game
Replies: 1
Views: 3000

Augmented2 longturn game

Longturn game based on augmented2.6 modpack will be launched on Friday (10 IV 2020),
final confirmation page: http://longturn.net/game/AU1confirmation/