So it's a possibility that it finds the installed 2.5.3 server. It's compatible with 2.5.x, but not with 2.6.x.ppfreeciv wrote:1st question:
I have another freeciv server installed (2.5.3), but I compiled 2.5.10 in the same way as I did now with 2.6.0 and 2.5.10 works in this way.
Search found 3101 matches
- Tue Nov 13, 2018 6:29 pm
- Forum: Tech support
- Topic: V2.6, Linux, Error: Lost connection to server (read error)!
- Replies: 11
- Views: 8122
Re: V2.6, Linux, Error: Lost connection to server (read error)!
- Tue Nov 13, 2018 6:24 pm
- Forum: Tech support
- Topic: V2.6, Linux, Error: Lost connection to server (read error)!
- Replies: 11
- Views: 8122
Re: V2.6, Linux, Error: Lost connection to server (read error)!
3: Arguments to spawned server: -p 5557 --bind localhost -q 1 -e --saves ~/.freeciv/saves --scenarios ~/.freeciv/scenarios -A none It is not even listed in the 'Local Area Network' list. That's as expected, "-A none" is there to stop announcing it as public server. You still should be abl...
- Tue Nov 13, 2018 4:25 pm
- Forum: Tech support
- Topic: Generic build scripts
- Replies: 52
- Views: 84923
Re: Generic build scripts
From the name "command-not-found" I guess there's two problems; 1) some command is not found, and 2) handling of that error case fails in your shell. We don't know what is the command that is not found since problem (2) causes its name not to be shown. So we need to resolve (2) first. Jus...
- Tue Nov 13, 2018 4:15 pm
- Forum: Tech support
- Topic: V2.6, Linux, Error: Lost connection to server (read error)!
- Replies: 11
- Views: 8122
Re: V2.6, Linux, Error: Lost connection to server (read error)!
Do you have another version of freeciv installed? Maybe it's finding wrong server binary to run. If you run client with at least verbose output (commandline parameter: '-d 3'), it logs commandline arguments it gives for the server it launches. There's quite a lot of output with '-d 2' so you probabl...
- Tue Nov 13, 2018 3:26 am
- Forum: Tech support
- Topic: Generic build scripts
- Replies: 52
- Views: 84923
Re: Generic build scripts
Hello. I got this: Traceback (most recent call last): File "/usr/lib/command-not-found", line 27, in <module> from CommandNotFound.util import crash_guard ModuleNotFoundError: No module named 'CommandNotFound' Uh. Is that all the output the script gives? From the name "command-not-fo...
- Tue Nov 13, 2018 12:39 am
- Forum: Rulesets and modpacks
- Topic: Conversion from 2.5 to 2.6
- Replies: 7
- Views: 5504
- Mon Nov 12, 2018 5:47 pm
- Forum: Tech support
- Topic: FreeCiv 2.6 on Linux
- Replies: 8
- Views: 7262
Re: FreeCiv 2.6 on Linux
if someone has a relatively simple - or not necessarily simple, but straightforward, something like this - way of installing it manually This should be simpler: http://forum.freeciv.org/f/viewtopic.php?f=8&t=89944 Look for latest script version for you version of Mint (or if not found: tell me ...
- Sun Nov 11, 2018 9:41 am
- Forum: Art and tilesets
- Topic: Ruleset specific Tilesets
- Replies: 1
- Views: 4475
Re: Ruleset specific Tilesets
There's support for 'preferred' entry in game.ruleset [tileset] section, but I see it's not properly documented -> opened http://www.hostedredmine.com/issues/785647
- Sun Nov 11, 2018 9:22 am
- Forum: Tech support
- Topic: Compile problems on Ubuntu
- Replies: 4
- Views: 4099
Re: Compile problems on Ubuntu
It's in the very root directory of the source tree.nutzer wrote:a) the English documents don't even have an INSTALL document.
You may find ubuntu-18.04 script from http://forum.freeciv.org/f/viewtopic.php?f=8&t=89944 useful.
- Sun Nov 11, 2018 12:57 am
- Forum: Test Builds
- Topic: Msys2 based Windows Installer testing (freeciv-3.0)
- Replies: 62
- Views: 200355
Re: Msys2 based Windows Installer testing (freeciv-3.0)
New S3_0 msys2 build from sources of 09-Nov-18 (2.94.93-alpha2+-181109), commit 7697cbd8fa, available at http://files.freeciv.org/packages/windo ... snapshots/
- Built against msys2 environment 181027
- Built against msys2 environment 181027