Search found 439 matches

by JTN
Sat Oct 19, 2013 12:07 pm
Forum: Wishlist
Topic: Water!
Replies: 13
Views: 12181

Re: Water!

Arbogast wrote:
cazfi wrote:Out of curiostity: what values of "landmass" and "wetness" server settings you use to get maps like that, no oceans nor rivers anywhere to be seen?
Cazfi: They are default values.
Is it an unusually huge map, them, with correspondingly massive continental interior?
by JTN
Tue Oct 01, 2013 9:12 am
Forum: Community
Topic: HUGE earth map (500x250)
Replies: 6
Views: 18778

Re: HUGE earth map (500x250)

How does Freeciv know where to start everybody? Is the save file programmed with them? Yes -- potential start positions can be specified in the save file, and each position can have some nation restrictions associated with it (either the subset of nations which are allowed, or those that are not). ...
by JTN
Mon Sep 23, 2013 9:42 am
Forum: Tech support
Topic: mapimg colortest crash
Replies: 2
Views: 4291

Re: mapimg colortest crash

Oops, yes, I've reproduced that, and more trouble besides. I've raised bug #21159.
by JTN
Tue Sep 17, 2013 12:22 am
Forum: Wishlist
Topic: Glaciers and Frozen Water
Replies: 12
Views: 16530

Re: Glaciers and Frozen Water

This is something I too have been considering for some years (I've been calling the frozen water terrain "Sea Ice"), and I've been meaning to post about. What originally made me think about it is the unsatisfactory situation with polar regions: either you have "separatepoles" set...
by JTN
Mon Sep 16, 2013 11:14 pm
Forum: Announcements
Topic: Stable release 2.4.0
Replies: 1
Views: 5828

Re: Stable release 2.4.0

The Windows builds are now up; thanks to Christian as usual.
by JTN
Sun Sep 15, 2013 10:09 am
Forum: Art and tilesets
Topic: Art required for freeciv proper (2.5)
Replies: 108
Views: 265339

Re: Art required for freeciv proper

gm1530's "Inaccessible" tile is now in svn. Here's what it looks like in context ("France" scenario): InaccessibleFrance.png I find the compass rose is a bit "foreground-y" and distracting, but since it will never have a unit or city on it I suppose it doesn't matter. A...
by JTN
Sat Sep 14, 2013 3:20 pm
Forum: Announcements
Topic: Stable release 2.4.0
Replies: 1
Views: 5828

Stable release 2.4.0

25 months after 2.3.0, the next major version of Freeciv, 2.4.0, has been released. See NEWS-2.4.0 for details of what has changed since the last stable release line, 2.3.x. For those who tried the betas and release candidates, this version is practically identical to RC2. Source code is available h...
by JTN
Mon Sep 09, 2013 12:43 am
Forum: Announcements
Topic: Release candidate 2.4.0-RC2
Replies: 1
Views: 5799

Re: Release candidate 2.4.0-RC2

The Windows packages are now available.
by JTN
Sun Sep 08, 2013 12:18 pm
Forum: General discussion
Topic: Freeciv-manual.exe putters!
Replies: 10
Views: 12755

Re: Freeciv-manual.exe putters!

It's probably worth noting that freeciv-manual, even when working as designed, is probably going to be a bit disappointing to end users. Really, all it's useful for at the moment is as a helper to keep pages on the central wiki like this one up-to-date with new releases (and we haven't actually done...
by JTN
Mon Sep 02, 2013 7:42 pm
Forum: Tech support
Topic: 2.4.0-RC2 release notes
Replies: 2
Views: 4246

Re: 2.4.0-RC2 release notes

(Moved from announcement topic.) In the list of changes since RC1 I found in the wiki link It was not possible to install Freeciv using the default (en_US) translation on a non-English version of Windows (although it was possible to use British English, en_GB). GNA#21059 which is not true. The defau...