Search found 512 matches
Re: Longturn
Longturn gaming is online multiplayer(not Freeciv-web) with 24-hour-turns, so a big group of people from all over the world could theoretically play together. You log on at least once a day and make your moves, maybe have a conversation with the leader of a different civilization etc...
- Mon Aug 19, 2013 3:41 pm
- Forum: Tech support
- Topic: freeciv-server crash with 2.4.0-RC1
- Replies: 10
- Views: 12977
Re: Release candidate 2.4.0-RC1
Could you translate that into english? French is a bit hard to understand. I can just guess that the last line means "Click OK to exit the program".
- Mon Aug 19, 2013 8:56 am
- Forum: Help wanted
- Topic: adding a new terrain improvment
- Replies: 11
- Views: 17979
Re: adding a new terrain improvment
Perfect. Since there will probably be some time between now and 2.6, There is enough time to create a lot of stuff.
I think I'll make an extremely largepox-based ruleset where the city tile itself isn't that much, but you can actually build the city around it using improvements.
I think I'll make an extremely largepox-based ruleset where the city tile itself isn't that much, but you can actually build the city around it using improvements.
- Sun Aug 18, 2013 8:30 am
- Forum: Help wanted
- Topic: adding a new terrain improvment
- Replies: 11
- Views: 17979
Re: adding a new terrain improvment
No, I don't think so. At least I can't find anything in 2.3 and 2.4. But maybe there's something only cazfi knows about, so we'd have to wait and see if he wants to reply here.
- Sat Aug 17, 2013 6:26 pm
- Forum: Help wanted
- Topic: adding a new terrain improvment
- Replies: 11
- Views: 17979
Re: adding a new terrain improvment
Well, we can already make different kinds of roads in the future versions(not sure if 2.4 or 2.5), so I think more versions of mines, irrigation etc. could be possible too. I haven't played freeciv for some time now, since I got into the rush of new games and coding mods for them, but I think I'll g...
- Thu Aug 15, 2013 1:29 pm
- Forum: Tech support
- Topic: What is this?
- Replies: 8
- Views: 10299
Re: What is this?
It seems special keywords(like "free", "your computer" and "money", as I could see in your screenshots) are turned into links that, upon being clicked on, show an advertisement. I have no idea how to fix that though, my guess would be uninstalling your browser and remov...
- Wed Aug 14, 2013 2:15 pm
- Forum: Tech support
- Topic: What is this?
- Replies: 8
- Views: 10299
Re: What is this?
It's an advertisement, nothing Freeciv-related.
- Wed Aug 14, 2013 2:14 pm
- Forum: Multiplayer / Online gaming
- Topic: New to freeciv-web
- Replies: 9
- Views: 13027
Re: New to freeciv-web
Freeciv-web is far from having all features of regular Freeciv, so it can happen that a command isn't implemented yet. But I'm sure it's being worked on.
- Tue Jul 30, 2013 3:17 pm
- Forum: Single player
- Topic: Where Are the Specialists?
- Replies: 21
- Views: 26559
Re: Where Are the Specialists?
Producing a settler in a city will reduce the city's size by one. If the city is size 1 and you've enabled the option in the city's settings, building that last settler will disband the city.
- Wed Jul 17, 2013 4:00 pm
- Forum: Single player
- Topic: Yep--too hard to beat!
- Replies: 19
- Views: 27620
Re: Yep--too hard to beat!
Wall of text, appear below! Depending on where and how big your city is, it is profitable to build more buildings. The Aquaeduct and sewer system improve how big your city can grow, market/bank/stock exchange increase trade(I think), factories increase production etc... You can always select the bui...