Search found 3090 matches
- Fri Apr 28, 2017 6:28 pm
- Forum: Contribution
- Topic: Installer_cross based Windows Installer testing
- Replies: 22
- Views: 26589
Installer_cross based Windows Installer testing
Working with msys2 based installers has a couple of problems. As a native build on Windows, freeciv development team members can make msys2 based installers only when having access to a Windows machine. None of us has Windows as primary computer. Even when there's a Windows machine to use, building ...
- Fri Apr 28, 2017 5:45 pm
- Forum: Longturn
- Topic: LongTurn Game 2 for Freeciv-web
- Replies: 40
- Views: 30827
Re: LongTurn Game 2 for Freeciv-web
250 playermaps of 30000 tile map. That game is going to use A LOT of memory in the later phases when there's a lot of cities and units.
- Fri Apr 28, 2017 3:56 am
- Forum: Announcements
- Topic: gna.org shutdown
- Replies: 6
- Views: 10620
Re: gna.org shutdown
Freeciv-dev and freeciv-i18n mailing lists are now hosted at freelists.org. To subscribe, visit https://www.freelists.org/list/freeciv-dev for freeciv-dev, and https://www.freelists.org/list/freeciv-i18n for freeciv-i18n.
- Thu Apr 27, 2017 3:03 pm
- Forum: Contribution
- Topic: Building gtk3.22-client on Ubuntu-16.04 LTS
- Replies: 1
- Views: 2881
Building gtk3.22-client on Ubuntu-16.04 LTS
Ubuntu-16.04 LTS, as well as Ubuntu-16.10 already superseded by Ubuntu-17.04, have older version of gtk+-3 than one required by gtk3.22-client. To build and run gtk3.22-client there, without messing with the system gtk+-3, one needs to build gtk+-3.22 to a separate directory hierarchy. We have a scr...
- Sat Apr 22, 2017 5:51 pm
- Forum: Single player
- Topic: Terrain/unit info
- Replies: 3
- Views: 5079
Re: Terrain/unit info
Keep middle-mouse button pressed when the pointer is above the tile.
- Sat Apr 22, 2017 4:23 pm
- Forum: Contribution
- Topic: Developing freeciv on Windows using msys2
- Replies: 7
- Views: 6681
Developing freeciv on Windows using msys2
We should advertise msys2 environment more as a potential development environment for Windows users. While compiling in msys2 seems to be very slow, it shouldn't make it unusable for incremental type (compile only those source files which have changed) of builds typically occurring in the developmen...
- Sat Apr 22, 2017 6:51 am
- Forum: Test Builds
- Topic: Windows testing
- Replies: 124
- Views: 203380
Re: Windows testing
New msys1 based S2_6 build from r35267 available at the new download location: http://files.freeciv.org/packages/windo ... ler_msys1/
- Fri Apr 21, 2017 3:38 pm
- Forum: Longturn
- Topic: "Standard LongTurn ruleset"
- Replies: 28
- Views: 23198
Re: "Standard LongTurn ruleset"
Hmm, maybe my memory mixed longturn (now significant multiplayer community) with warclient (significant multiplayer at a time) and the ruleset was ported from warclient instead. Yes, that sounds right since the author, mbook, was originally from the warclient community. I think the most significant ...
- Fri Apr 21, 2017 6:30 am
- Forum: Longturn
- Topic: "Standard LongTurn ruleset"
- Replies: 28
- Views: 23198
Re: "Standard LongTurn ruleset"
"Multiplayer" ruleset in the freeciv distribution was originally from the longturn, and was supposed to be kept as THE longturn ruleset, but nobody from the longturn community then bothered to keep it updated. Maybe you should look in to updating it.
- Wed Apr 19, 2017 3:59 pm
- Forum: Test Builds
- Topic: Msys2 based Windows Installer testing (freeciv-3.1 / msys2)
- Replies: 66
- Views: 123455
Re: Msys2 based Windows Installer testing (freeciv-3.1)
New build from r35263 available (3.0.90-dev+r35263) at the new downloads location http://files.freeciv.org/packages/windo ... ler_msys2/