Search found 158 matches

by Molo_Parko
Fri Aug 06, 2021 6:41 am
Forum: Contribution
Topic: 21 new maps / Scenarios shared 2021-07 and later
Replies: 24
Views: 28086

Re: 9 new maps (Scenarios)

https://i.imgur.com/eC0EYwC.png TuringTest 3x3+1, 101x82=8k, 33% land, Classic, Flat, v1.sav This scenario/map isn't a normal game but rather a test of how the computer controlled tribes perform compared to a human controlled tribe, on small islands of a single terrain type each. It's like a Turing...
by Molo_Parko
Wed Aug 04, 2021 12:14 am
Forum: Contribution
Topic: 21 new maps / Scenarios shared 2021-07 and later
Replies: 24
Views: 28086

Re: 8 new maps (Scenarios)

https://imgur.com/FnS57hE.png Rapids Canyon Valley 100x200=20k, 93% land, Classic, Flat, v1.sav This fictional place isn't Rapids Canyon, which is good because Rapids Canyon is nothing but a canyon carved through a mountain range by a whole lot of fast moving water. This scenario/map is of the vall...
by Molo_Parko
Fri Jul 30, 2021 6:26 am
Forum: Contribution
Topic: 21 new maps / Scenarios shared 2021-07 and later
Replies: 24
Views: 28086

Re: 7 new maps (Scenarios)

https://imgur.com/5SoCtgq.png Spider Island 99x82=8k, 58% land, Classic, Flat, v1.sav Awwdawgonnit! :oops: I cropped that screenshot a little too tight and the overview map isn't fully visible. Well, I guess you'll just have to play it to see what it looks like. This one has 40 preset starting posi...
by Molo_Parko
Mon Jul 26, 2021 10:26 pm
Forum: Contribution
Topic: 21 new maps / Scenarios shared 2021-07 and later
Replies: 24
Views: 28086

Re: 6 new maps (Scenarios)

I tend to play with only two settlers per tribe as starting units. No eXplorers. Most tribes do not scout much with their settlers - their settlers build at the first acceptable spots they encounter. Most tribes also do not send out units to scout during the early part of a game (before turn 50 for ...
by Molo_Parko
Sun Jul 25, 2021 5:51 am
Forum: Contribution
Topic: Collection of Scenarios
Replies: 34
Views: 68813

Re: Collection of Scenarios

XYZ wrote:Part 8: (works only with older versions)
Azeroth v1.1.1 updated for FreeCiv 2.6+ is attached to this post! :)
by Molo_Parko
Sun Jul 25, 2021 3:39 am
Forum: Contribution
Topic: 21 new maps / Scenarios shared 2021-07 and later
Replies: 24
Views: 28086

Re: 6 new maps (Scenarios)

Two more maps! https://imgur.com/TtPvqhs.png Waffle World 100x050=5k, 50% land, Classic, WrapX+Y, v1.sav Very pleasant land with a twist, every other tile is water... Land and sea units can fight side-by-side anywhere, somewhat like the Wrecktangular Labyrinth and Sprial Sea maps, but with this map ...
by Molo_Parko
Sun Jul 18, 2021 2:20 am
Forum: Contribution
Topic: 21 new maps / Scenarios shared 2021-07 and later
Replies: 24
Views: 28086

Re: 3 new maps (Scenarios)

Greetings! I made the maps for -me- (against "A.I." players), so each was designed to -my- preference at the time of creation. The MegaHispaniola and MegaJamaica maps are somewhat largish, deliberately so, because at the time I made them, I was specifically interested in the logistical cha...
by Molo_Parko
Fri Jul 02, 2021 4:32 pm
Forum: Contribution
Topic: 21 new maps / Scenarios shared 2021-07 and later
Replies: 24
Views: 28086

21 new maps / Scenarios shared 2021-07 and later

http://imgur.com/TZMnpLp.jpg MegaHispaniola 200x082=16k, 40% land, Classic, Flat, v1.sav It's the shape of Hispaniola and to some degree the correct terrain but it's large enough for many cities. http://imgur.com/75sl3Mw.jpg MegaJamaica 200x078=16k, 48% land, Classic, Flat, v1.sav Jamaica but at a ...