Search found 36 matches

by fomalhaut
Sat Mar 19, 2016 7:21 am
Forum: Single player
Topic: AI has many problems and needs to be improved
Replies: 26
Views: 33429

Re: AI has many problems and needs to be improved

Once the war begins, AI continues to lose "AI LOVE" for their enemy country.
It's a bigger problem because they don't try to quit the war at all.
They should make peace with their enemy regardless of "AI LOVE" before running out of their resources.
by fomalhaut
Thu Feb 04, 2016 12:10 pm
Forum: Single player
Topic: AI has many problems and needs to be improved
Replies: 26
Views: 33429

Re: AI has many problems and needs to be improved

I tested ver 2.5.2 AI and I think they were improved a bit. It's very nice that they no longer defend their city with an excessive number of units. But they seem to misunderstand as if Cruiser or Battleship are the best defenders of the city. Cities where any infantry isn't stationed are found very ...
by fomalhaut
Mon Nov 23, 2015 2:51 pm
Forum: Single player
Topic: AI has many problems and needs to be improved
Replies: 26
Views: 33429

Re: AI has many problems and needs to be improved

I understand how to upload a savefile.
Please check Kenyan Howitzers and warships.
by fomalhaut
Mon Nov 23, 2015 2:24 pm
Forum: Single player
Topic: AI has many problems and needs to be improved
Replies: 26
Views: 33429

Re: AI has many problems and needs to be improved

Made a ticket about the warships case so it won't get forgotten just to an old forum post: bug #24099 thx. I have observed AI-only game again and noticed some problems. Overview and progress of the game: 6AI (hard) ,tilesperplayer=110 (42*56 tiles), generator =RANDOM, startpos =VARIABLE Only Westph...
by fomalhaut
Thu Nov 12, 2015 2:47 pm
Forum: Single player
Topic: AI has many problems and needs to be improved
Replies: 26
Views: 33429

Re: AI has many problems and needs to be improved

Unfortunately I don't know the best way to verify the difference in AI's behavior. But whenever I play ver 2.5 classic ruleset, I always notice that AI continues to anchor warships at their city. In addition, I want AI to avoid changing research goal. Evidently this is a waste of time for a developm...
by fomalhaut
Sun Nov 08, 2015 4:47 am
Forum: Single player
Topic: AI has many problems and needs to be improved
Replies: 26
Views: 33429

AI has many problems and needs to be improved

my dissatisfaction with ver 2.5 AI 1. They don't attack an enemy city by air units. (AI needs to recognize an effectiveness of fighters or cruise missiles.) 2. They don't attack an enemy ships by triremes or caravels. (At least ships carrying expensive cargo or fragile units who are on the coast sho...
by fomalhaut
Wed Mar 11, 2015 12:38 pm
Forum: Rulesets and modpacks
Topic: Unit made from a specific resource
Replies: 3
Views: 4231

Re: Unit made from a specific resource

I see. Thanks a lot.
But I want to make such Civ3-like units without any building.
I suggest adding a direct association of them.
by fomalhaut
Thu Mar 05, 2015 12:37 pm
Forum: Rulesets and modpacks
Topic: Unit made from a specific resource
Replies: 3
Views: 4231

Unit made from a specific resource

Is it possible?
I don't know how to define these units in ruleset file (ver2.5).
Or, can't we associate units and resources directly ?
by fomalhaut
Sun Sep 07, 2014 6:05 am
Forum: Wishlist
Topic: I want new nation:"Alpha Centaurian" "Sea Peoples"
Replies: 1
Views: 3110

I want new nation:"Alpha Centaurian" "Sea Peoples"

-Alpha Centaurian- They were residents of the Alpha Centauri system and came to Earth in 4000 BCE. Unfortunately their spacecraft crashed. So they've lost all of their advanced technology. But they never give up dreams to go home. Sea Peoples http://en.wikipedia.org/wiki/Sea_Peoples mysterious group...
by fomalhaut
Fri Jul 25, 2014 2:45 pm
Forum: Single player
Topic: Why don't AI's air units attack us ?
Replies: 4
Views: 6339

Re: Why don't AI's air units attack us ?

Regardless of the AI level, I have never been bombed my city.
Also I have never seen that AI fired nuclear weapons or cruise missiles towards the city.
Definitely this is one of the causes of AI's weakness.
I'd like to know the reasons why.