Once the war begins, AI continues to lose "AI LOVE" for their enemy country.
It's a bigger problem because they don't try to quit the war at all.
They should make peace with their enemy regardless of "AI LOVE" before running out of their resources.
Search found 36 matches
- Sat Mar 19, 2016 7:21 am
- Forum: Single player
- Topic: AI has many problems and needs to be improved
- Replies: 26
- Views: 33429
- Thu Feb 04, 2016 12:10 pm
- Forum: Single player
- Topic: AI has many problems and needs to be improved
- Replies: 26
- Views: 33429
Re: AI has many problems and needs to be improved
I tested ver 2.5.2 AI and I think they were improved a bit. It's very nice that they no longer defend their city with an excessive number of units. But they seem to misunderstand as if Cruiser or Battleship are the best defenders of the city. Cities where any infantry isn't stationed are found very ...
- Mon Nov 23, 2015 2:51 pm
- Forum: Single player
- Topic: AI has many problems and needs to be improved
- Replies: 26
- Views: 33429
Re: AI has many problems and needs to be improved
I understand how to upload a savefile.
Please check Kenyan Howitzers and warships.
Please check Kenyan Howitzers and warships.
- Mon Nov 23, 2015 2:24 pm
- Forum: Single player
- Topic: AI has many problems and needs to be improved
- Replies: 26
- Views: 33429
Re: AI has many problems and needs to be improved
Made a ticket about the warships case so it won't get forgotten just to an old forum post: bug #24099 thx. I have observed AI-only game again and noticed some problems. Overview and progress of the game: 6AI (hard) ,tilesperplayer=110 (42*56 tiles), generator =RANDOM, startpos =VARIABLE Only Westph...
- Thu Nov 12, 2015 2:47 pm
- Forum: Single player
- Topic: AI has many problems and needs to be improved
- Replies: 26
- Views: 33429
Re: AI has many problems and needs to be improved
Unfortunately I don't know the best way to verify the difference in AI's behavior. But whenever I play ver 2.5 classic ruleset, I always notice that AI continues to anchor warships at their city. In addition, I want AI to avoid changing research goal. Evidently this is a waste of time for a developm...
- Sun Nov 08, 2015 4:47 am
- Forum: Single player
- Topic: AI has many problems and needs to be improved
- Replies: 26
- Views: 33429
AI has many problems and needs to be improved
my dissatisfaction with ver 2.5 AI 1. They don't attack an enemy city by air units. (AI needs to recognize an effectiveness of fighters or cruise missiles.) 2. They don't attack an enemy ships by triremes or caravels. (At least ships carrying expensive cargo or fragile units who are on the coast sho...
- Wed Mar 11, 2015 12:38 pm
- Forum: Rulesets and modpacks
- Topic: Unit made from a specific resource
- Replies: 3
- Views: 4231
Re: Unit made from a specific resource
I see. Thanks a lot.
But I want to make such Civ3-like units without any building.
I suggest adding a direct association of them.
But I want to make such Civ3-like units without any building.
I suggest adding a direct association of them.
- Thu Mar 05, 2015 12:37 pm
- Forum: Rulesets and modpacks
- Topic: Unit made from a specific resource
- Replies: 3
- Views: 4231
Unit made from a specific resource
Is it possible?
I don't know how to define these units in ruleset file (ver2.5).
Or, can't we associate units and resources directly ?
I don't know how to define these units in ruleset file (ver2.5).
Or, can't we associate units and resources directly ?
- Sun Sep 07, 2014 6:05 am
- Forum: Wishlist
- Topic: I want new nation:"Alpha Centaurian" "Sea Peoples"
- Replies: 1
- Views: 3110
I want new nation:"Alpha Centaurian" "Sea Peoples"
-Alpha Centaurian- They were residents of the Alpha Centauri system and came to Earth in 4000 BCE. Unfortunately their spacecraft crashed. So they've lost all of their advanced technology. But they never give up dreams to go home. Sea Peoples http://en.wikipedia.org/wiki/Sea_Peoples mysterious group...
- Fri Jul 25, 2014 2:45 pm
- Forum: Single player
- Topic: Why don't AI's air units attack us ?
- Replies: 4
- Views: 6339
Re: Why don't AI's air units attack us ?
Regardless of the AI level, I have never been bombed my city.
Also I have never seen that AI fired nuclear weapons or cruise missiles towards the city.
Definitely this is one of the causes of AI's weakness.
I'd like to know the reasons why.
Also I have never seen that AI fired nuclear weapons or cruise missiles towards the city.
Definitely this is one of the causes of AI's weakness.
I'd like to know the reasons why.