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by Corbeau
Sat Jun 03, 2017 8:32 am
Forum: Freeciv-web
Topic: How to Play
Replies: 9
Views: 14115

Re: How to Play

You mean technical setup? Check which of you has the best computer, he runs the server, everybody else connects to the server. Make sure he saves the game occasionally.
by Corbeau
Sat Jun 03, 2017 7:30 am
Forum: Freeciv-web
Topic: LongTurn support in Freeciv-web
Replies: 162
Views: 222246

Re: LongTurn support in Freeciv-web

When you have embassy with someone, how do you check what techs he has, government, current research etc.?

Also, I noticed that updating production ETA when you change production has been fixed. Thank you :) (Still, would be nice to have a full shield count)
by Corbeau
Fri Jun 02, 2017 10:05 pm
Forum: Longturn
Topic: Fair-play and multi-accounting
Replies: 27
Views: 37417

Re: Fair-play and multi-accounting

Hello, And what if, say, me and my brother play from the same computer ? Louis This concerns the other part of my question: what about it. For starters, it would be fair to let other players know such things. I think nobody will object if you declare it before the game even starts and everybody is ...
by Corbeau
Fri Jun 02, 2017 9:52 pm
Forum: Longturn
Topic: Fair-play and multi-accounting
Replies: 27
Views: 37417

Re: Fair-play and multi-accounting

I didn't necessarily mean automatic. It would be enough to simply record and display all IPs that have been active in, say, last 48 or 72 hours so that people who are curious can check it "manually". Basically, the same thing as FreeCiv client Chat window. Basically, the same thing that is...
by Corbeau
Fri Jun 02, 2017 9:22 pm
Forum: Longturn
Topic: Fair-play and multi-accounting
Replies: 27
Views: 37417

Re: Fair-play and multi-accounting

What about during the game? If someone is cheating like that, it will affect other players. Can it be checked during the game and, if somoene is discovered, what do we do?
by Corbeau
Fri Jun 02, 2017 7:06 pm
Forum: Longturn
Topic: Fair-play and multi-accounting
Replies: 27
Views: 37417

Fair-play and multi-accounting

Maybe it would be time to start discussing this. With a game like LongTurn, there is a realistic possibility to play unfair, namely, to make more accounts, take over several nations and lead all of them as one, gaining advantage over other players. This probably wasn't as important in normal real-ti...
by Corbeau
Wed May 31, 2017 5:23 pm
Forum: Longturn
Topic: LongTurn Web League scoring
Replies: 4
Views: 9462

Re: LongTurn Web League scoring

Those are good points and yes, they need to be solved, I was planning on doing it on the next step. Firstly, sporadic participation. There is a sport called Orienteering (and a few spin-offs). It is a hobby/amateur sport, meaning ordinary people do it in their free time, meaning no professionals. In...
by Corbeau
Wed May 31, 2017 2:11 pm
Forum: Longturn
Topic: LongTurn Web League scoring
Replies: 4
Views: 9462

Re: LongTurn Web League scoring

Right. I eventually realised that, along with the system, I removed the whole explanation about the point of all this, so it probably raised an eyebrow or two. Now it's back, edited and formatted. If anyone cares, there are two options, the second one has a result more to my liking and is also FAR s...
by Corbeau
Wed May 31, 2017 7:49 am
Forum: Freeciv-web
Topic: LongTurn support in Freeciv-web
Replies: 162
Views: 222246

Re: LongTurn support in Freeciv-web

Nations screen UI: - there are too many nations, can we filter or make tab where only civilizations you met shown? You can sort the nations in the nations screen alphabetically, by any column, if you click on the column title. This is how you can sort out the one you have peace with. About UI funct...
by Corbeau
Tue May 30, 2017 9:32 pm
Forum: Freeciv-web
Topic: LongTurn support in Freeciv-web
Replies: 162
Views: 222246

Re: LongTurn support in Freeciv-web

Thanks. I assumed it would be something like that.