Search found 85 matches

by djconklin
Thu Jul 04, 2019 10:50 pm
Forum: General discussion
Topic: How to edit+
Replies: 2
Views: 3486

Re: How to edit+

Thanx!
by djconklin
Sun Jun 30, 2019 9:12 pm
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 159
Views: 247014

Re: [2.6] Augmented ruleset modpack

My screen display is pure text (see below); unlike your post that has a place to put the link. [info] options = "+Freeciv-2.6-modpack" baseURL = "https://raw.githubusercontent.com/Wahazar/augmented2/master" name = "Augmented2" type = "Modpack" version = "...
by djconklin
Sun Jun 30, 2019 8:56 pm
Forum: Tech support
Topic: no exe file
Replies: 2
Views: 3306

Re: no exe file

>My guess is that you downloaded a source code (the editable files from which the executable binaries are built) archive instead of installer of the built binaries.

Hadn't thought of that! I'll check.
by djconklin
Sun Jun 30, 2019 4:23 pm
Forum: General discussion
Topic: How to edit+
Replies: 2
Views: 3486

How to edit+

Hi, How do I edit / what program can I use to edit them with: 1) Scenario file called Europe 1900 (so I know the file name at least, don't know where it is, tho')? 2) The ai files; I think it is ridiculous that they can be on novice and be outproducing me. 3) I'm short on gold; how can I add gold to...
by djconklin
Sun Jun 30, 2019 12:09 am
Forum: Tech support
Topic: no exe file
Replies: 2
Views: 3306

no exe file

I just downloaded two copies of the game and I don't see an exe program. I needed that to show you a problem I am having.

Also, the two download have a file folder for the ai that mine does not have! I wanted to edit the ai. I set the game at 5,100+ by 5,100+ and I get AI neighbors right off the bat!
by djconklin
Sun Jun 30, 2019 12:06 am
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 159
Views: 247014

Re: [2.6] Augmented ruleset modpack

>"You have a catch there that it's (according to LICENSE text included, at least) GPLv3, and not GPLv2+. We can't take stuff back from it to GPLv2+ licensed freeciv or most other modpacks." I found that the classicai.h file says "Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen...
by djconklin
Sat Jun 29, 2019 11:57 pm
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 159
Views: 247014

Re: [2.6] Augmented ruleset modpack

The link needs work; I get pure text!
by djconklin
Sat Jun 29, 2019 7:22 pm
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 159
Views: 247014

Re: [2.6] Augmented ruleset modpack

How hard would it be to edit it for WW2--down to specific models of tanks and planes?
by djconklin
Sat Jun 29, 2019 7:18 pm
Forum: Gameplay
Topic: New maps
Replies: 6
Views: 14081

New maps

Has anyone made a map of the world, or even just the Med and ANE?
by djconklin
Sat Jun 29, 2019 7:16 pm
Forum: Single player
Topic: AI has 100% tax and forgets science
Replies: 18
Views: 22080

Re: AI has 100% tax and forgets science

> They also likely have more cities than you. I know that's why they always keep ahead of me.

True; but all their cities are at 1 or 2 in pop.