Search found 360 matches

by JTN
Sun Sep 17, 2017 11:59 pm
Forum: Announcements
Topic: Beta release 2.6.0-beta1
Replies: 6
Views: 948

Re: Beta release 2.6.0-beta1

The Windows builds are now up.
by JTN
Sun Sep 17, 2017 3:31 pm
Forum: Wishlist
Topic: Freeciv is in RUINS!
Replies: 5
Views: 861

Re: Freeciv is in RUINS!

Raised hrm #697692 about a less intrusive ruins graphic.
by JTN
Sun Sep 17, 2017 3:31 pm
Forum: General discussion
Topic: BUGS ... EVERYWHERE
Replies: 9
Views: 654

Re: BUGS ... EVERYWHERE

Hm, I suppose I should organize all of this and put it on hrm. Please do; keeping track of ideas/bugs on this forum, and relying on developers to organise / promote them, is too much work for us. However, this one: Thirdly, you can't give any orders if you have a citizen governor enabled (GTK+3.22 ...
by JTN
Sat Sep 16, 2017 6:13 pm
Forum: Announcements
Topic: Beta release 2.6.0-beta1
Replies: 6
Views: 948

Beta release 2.6.0-beta1

The first beta for the next major version of Freeciv, 2.6.0-beta1, has just been released. 2.6.x includes a redesigned Qt client with multiplayer features, experimental map scaling, a substantially revised version of the civ2civ3 ruleset, GriffonSpade's Hexemplio large hex tileset, and much more fle...
by JTN
Sat Sep 16, 2017 8:36 am
Forum: Rulesets and modpacks
Topic: More diverse governments: social engineering Alpha Centauri style
Replies: 9
Views: 915

[moderator note: sidetrack on 2.6 release, how to install, etc moved to new thread]
by JTN
Tue Sep 12, 2017 11:29 pm
Forum: Art and tilesets
Topic: Sextant 2.6
Replies: 3
Views: 369

Re: Sextant 2.6

Thanks. I've put 2.6.01 on modpack.freeciv.org for the modpack installer.
by JTN
Tue Sep 12, 2017 8:48 am
Forum: General discussion
Topic: BUGS ... EVERYWHERE
Replies: 9
Views: 654

Re: BUGS ... EVERYWHERE

Memeboiii wrote:I noticed that since the last major update my engineers will no longer "auto-engineer".

Which version exactly is this?

What actions do you take exactly, and what happens when you try, and what did you expect instead?
by JTN
Tue Sep 12, 2017 8:46 am
Forum: General discussion
Topic: BUGS ... EVERYWHERE
Replies: 9
Views: 654

Re: BUGS ... EVERYWHERE

I believe in the far future 3.0 version, you will be able to set a thing you want engineered on a given tile via the city menu. This is coming in 2.6. Not much help for building a road network though, it's again geared toward improving city output. There is no auto-road-network option in Freeciv, j...
by JTN
Mon Sep 11, 2017 7:55 am
Forum: General discussion
Topic: BUGS ... EVERYWHERE
Replies: 9
Views: 654

Re: BUGS ... EVERYWHERE

Which version of Freeciv is this? Web version or standalone?
by JTN
Sun Sep 10, 2017 12:23 pm
Forum: Art and tilesets
Topic: VladimirSlavik graphics (was: Dredger graphic)
Replies: 43
Views: 14614

Re: Dredger graphic

Nice, thanks :) I am eyeing getting your graphics into the distribution in 2.6 so that they can start being more widely used, but I surely won't get them into beta1 (which is occupying me at the moment). I plan to break out Blender myself if I have to, to get equivalent Cimpletoon units (I've learne...