Search found 218 matches
- Thu Jun 02, 2022 2:16 am
- Forum: Wishlist
- Topic: Unit Improvements
- Replies: 55
- Views: 21313
Re: Unit Improvements
Making the movement requirement in the action enablers is a good idea. I just don't know if a requirement can be a resource (like oil or coal).
- Thu Jun 02, 2022 2:13 am
- Forum: Wishlist
- Topic: Unit Improvements
- Replies: 55
- Views: 21313
Re: Unit Improvements
As for making unique units by using a tech requirement, I hadn't considered adding a branch to the tech tree. Is it possible to make a player's nation a requirement for researching a tech? My solution was to give an non-researchable tech to a nation and have a building that required it, upon which t...
- Thu Jun 02, 2022 2:07 am
- Forum: Wishlist
- Topic: Unit Improvements
- Replies: 55
- Views: 21313
Re: Unit Improvements
The three different bombards help somewhat, but if you want different ranges for different units, you will run out pretty quick. As I think most people will use the three bombards to have different ranges, it might make more sense to have the range unit defined. All that would have to be done (as fa...
- Wed Jun 01, 2022 2:56 pm
- Forum: Wishlist
- Topic: Unit Improvements
- Replies: 55
- Views: 21313
Unit Improvements
A few things I think would improve freeciv. nation_req for units. A list of nations that would be the only ones that could build this unit rbuild_req for units. A resource requirement that if not satisfied, would make it so that you cannot build the unit. rmove_req for units. A resource requirement ...
- Mon May 30, 2022 2:05 am
- Forum: Art and tilesets
- Topic: Cimpletoon graphics
- Replies: 57
- Views: 208825
Re: Cimpletoon graphics
All my work is released under GPL-2 (I believe this is the license Freeciv is released under.) unless stated otherwise. Any of my renders of someone else's work should be considered their own.
- Mon May 30, 2022 1:57 am
- Forum: Art and tilesets
- Topic: Cimpletoon graphics
- Replies: 57
- Views: 208825
Re: Cimpletoon graphics
Here's the blends for my units.
- Sat May 28, 2022 11:44 pm
- Forum: Art and tilesets
- Topic: Cimpletoon graphics
- Replies: 57
- Views: 208825
Re: Cimpletoon graphics
And here are some of XYZ's units that I rendered.
- Sat May 28, 2022 4:12 am
- Forum: Art and tilesets
- Topic: Cimpletoon graphics
- Replies: 57
- Views: 208825
Re: Cimpletoon graphics
Here are a few graphics and a couple of different ways to render cimpletoon graphics. I hope these files are of some use.