Search found 327 matches
- Mon Feb 19, 2018 1:55 pm
- Forum: Rulesets and modpacks
- Topic: New musicpack!
- Replies: 5
- Views: 7938
Re: New musicpack!
do all the ones by HFX start with a noise Yes, some ON-switch. A Light in the Darkness of Destruction by Phyrnna (HFX) on YouTube apparently doesn't have it, but also isn't as it should be, because it's already in the source MP3 . In theory the about 6 MB MP3 can be converted to about 4 MB OGA (vor...
- Mon Feb 19, 2018 6:13 am
- Forum: General discussion
- Topic: Your GTK UI Setup
- Replies: 15
- Views: 13728
Re: Your GTK UI Setup
Were I unclear? Thanks, all fine. The wiki and this board should have a +1 or similar button (locally, not some G+ tracking) for registered users :) Meanwhile it takes me less than 10 minutes to find packages/windows/testing/cazfi/installer_msys2/releases/2.6.0-beta2 , and less than 10 minutes to f...
- Sat Feb 17, 2018 6:11 pm
- Forum: General discussion
- Topic: Your GTK UI Setup
- Replies: 15
- Views: 13728
Re: Your GTK UI Setup
New GTK3 odditities vs. old + busted GTK2: I've seen that with some versions of gtk+-3, and only in Windows, I think. No idea why it decides to organize the widgets in that order (and apparently we are not forcing the order but rely on gtk+ to organize them automatically) Hmm. Mine is GTK3. So, I'm ...
- Thu Feb 15, 2018 12:09 pm
- Forum: General discussion
- Topic: Your GTK UI Setup
- Replies: 15
- Views: 13728
Re: Your GTK UI Setup
One minor difference, apart from the missing background discussed in another thread, GTK3 has the sidebar on the right. Apparently our examples are GTK2.GriffonSpade wrote:AFAIK, GTK 2, 3, and 3.22 all have the same UI widgets.
- Thu Feb 15, 2018 9:50 am
- Forum: General discussion
- Topic: Your GTK UI Setup
- Replies: 15
- Views: 13728
Re: Your GTK UI Setup
FWIW, everything in tabs, Show map scroll bars FALSE, Messages and Chat reports location MERGED, Arrange widgets for small display TRUE:
- Thu Feb 15, 2018 9:12 am
- Forum: Wishlist
- Topic: my list of feature requests
- Replies: 11
- Views: 7467
Re: my list of feature requests
You may try sending more population All I want when I build a spaceship is to finish a boring game as winner: Three modules. :P Besides, their cost and required tech can then differ... Not at the moment, there are three effects SS_Module (etc.) in the effects.ruleset, and three buildings building_s...
- Thu Feb 15, 2018 8:43 am
- Forum: Wishlist
- Topic: Popup Location Center Bad
- Replies: 1
- Views: 2379
Re: Popup Location Center Bad
Popups should not appear dead center in the screen, where they obscure whatever the player is looking at, but at the middle-top of the screen, where it is still prominent, but not obstructive. Yes, I often scroll horizontally to see where a unit is going to, if the popup hides the way points. That'...
- Thu Feb 15, 2018 8:38 am
- Forum: Wishlist
- Topic: my list of feature requests
- Replies: 11
- Views: 7467
Re: my list of feature requests
Configurable ability to choose which space component/module to build. Even old civ1 offered to choose. At the moment that's not really helpful: As soon as you know that you need exactly three modules, and that components come in pairs, it doesn't matter in which order you build the minimal set of m...
- Fri Feb 09, 2018 12:30 pm
- Forum: Wishlist
- Topic: Religion concept
- Replies: 6
- Views: 5028
Re: Religion concept
So far for my "C-evo religion", where adding more randomness to Freeciv constitutes net abuse.Ignatus wrote:I would prefer that religious effects would happen more at random
- Thu Feb 01, 2018 8:07 pm
- Forum: Rulesets and modpacks
- Topic: friendly mercenary tribes
- Replies: 10
- Views: 8069
Re: friendly mercenary tribes
If we have not Chivalry or Knights is obsoleted, then we obtain Musketeers if we have technology Gunpowder (but must not have Conscription). If we have not Gunpowder or Musketeers is obsoleted, then we obtain Legion. :shock: Strong support for :shock: :shock:, on the XnView phpBB they have :bug: ht...