Search found 755 matches

by AndreasR
Sun Nov 12, 2017 8:24 pm
Forum: Longturn
Topic: Split Thread Longturn
Replies: 15
Views: 14412

Re: Split Thread Longturn

I don't think this is a good idea.
by AndreasR
Sun Nov 12, 2017 1:02 pm
Forum: Freeciv-web
Topic: Two players blocking each other
Replies: 3
Views: 4915

Re: Two players blocking each other

Please submit a bugreport here: https://github.com/freeciv/freeciv-web/issues/ In particular, these things would be useful: -Screenshot of the game when the problem occurs. -Screenshot of the JavaScript console window when the error occurs. -Which web-browser and operating system are they using? -A ...
by AndreasR
Tue Nov 07, 2017 7:34 pm
Forum: Longturn
Topic: Admin(s) behaviour and the Freeciv community in general
Replies: 25
Views: 19092

Re: Admin(s) behaviour and the Freeciv community in general

Yes, the discord server is for Freeciv-web. The invitation link is also very clear that this is a Freeciv-web discord server. The original announcement on the Freeciv-web forum post also had Freeciv-web written all over it. It was created because it was something the players of Freeciv-web requested...
by AndreasR
Wed Nov 01, 2017 5:46 am
Forum: Rulesets and modpacks
Topic: Getting techs free once enough players have it
Replies: 9
Views: 6134

Re: Getting techs free once enough players have it

Actually, come to think about it, we are talking about a Longturn.org game. A negligible amount of idlers. With most or all players active. It's a different story in Longturn Web. In LTW8, out of 300 nations, 200 are idle. LT38 currently has 20 confirmed players out of a total of 48, and many playe...
by AndreasR
Wed Oct 25, 2017 5:30 pm
Forum: Longturn
Topic: LongTurn Web XI on play.freeciv.org
Replies: 0
Views: 3347

LongTurn Web XI on play.freeciv.org

LongTurn Web XI has started! Join here!

Each player will play one turn every day. This will be one of the greatest, yet smallest, ever multiplayer game of Freeciv with 300 players on 3000 map tiles!

Image

See all game settings here!
by AndreasR
Sun Oct 22, 2017 4:47 am
Forum: Freeciv-web
Topic: Freeciv-web + WebGL updates to production server
Replies: 1
Views: 3660

Re: Freeciv-web + WebGL updates to production server

A new version of Freeciv-web has been released to the live server today. As usual, all the changes in the full changelog here. Please report any bugs.
by AndreasR
Sun Oct 15, 2017 5:36 pm
Forum: Freeciv-web
Topic: Freeciv-web + WebGL updates to production server
Replies: 1
Views: 3660

Freeciv-web + WebGL updates to production server

A new version of Freeciv-web + WebGL was released to the production server https://play.freeciv.org today. There are many updates, see the Full changelog on GitHub . One notable improvement to Freeciv WebGL is that fog-of-war and unknown tile edges are rendered much smoother. This new rendering meth...
by AndreasR
Sun Oct 08, 2017 4:31 pm
Forum: Longturn
Topic: LongTurn Web X on play.freeciv.org
Replies: 3
Views: 4403

Re: LongTurn Web X on play.freeciv.org

Just wondering where I can see the number of the players? Here the web page shows that there are 300 players for X and 298 for Game 8. You can find it here . Or you could just join the game. 8-) (The 300 number on the main page includes new, unused nations which are available for new players also)
by AndreasR
Sat Oct 07, 2017 6:42 pm
Forum: Longturn
Topic: LongTurn Web X on play.freeciv.org
Replies: 3
Views: 4403

Re: LongTurn Web X on play.freeciv.org

100 players have joined to far. More players are welcome!
by AndreasR
Fri Oct 06, 2017 7:37 pm
Forum: Longturn
Topic: LongTurn Web X on play.freeciv.org
Replies: 3
Views: 4403

LongTurn Web X on play.freeciv.org

LongTurn Web X has started today.

Each turn lasts 23 hours, so every player will play one turn every day.

There will be up to 300 human players in this game!

Join LongTurn Web X here!

Settings

Ruleset

Screenshot of similar map with same settings:
Image