Search found 31 matches
- Wed May 23, 2018 10:08 am
- Forum: Tech support
- Topic: The game became too slow
- Replies: 3
- Views: 4620
The game became too slow
I have a game which usually took couple of minutes for the turn to be done, because it is the map of Europe which is large, and a late stage where there are lots of cities and units, and I have set it to alternate moves and focus on combat, because I want to see what AI players are doing, and it was...
- Mon Jan 01, 2018 8:36 am
- Forum: Tech support
- Topic: The sounds won't work
- Replies: 13
- Views: 11723
Re: The sounds won't work
Oh, I have found the solution! I have used the "sudo apt-get install freeciv-client-gtk freeciv-sound" code before, but it seems that it does not work anymore. I have found a new one. First "sudo apt update", and then "sudo apt install freeciv-sound-standard". Now I hav...
- Sun Dec 31, 2017 3:31 pm
- Forum: Tech support
- Topic: The sounds won't work
- Replies: 13
- Views: 11723
Re: The sounds won't work
No, I have changed it to "sdl", but I still have no sound.cazfi wrote:Maybe you have 'none' in Game -> Options -> Local Client -> Sound -> Sound Plugin? Change it to 'sdl', save settings, and restart client.
- Sat Dec 30, 2017 4:26 pm
- Forum: Tech support
- Topic: The sounds won't work
- Replies: 13
- Views: 11723
The sounds won't work
I have reinstalled my Ubuntu 16.04, and installed Freeciv GTK+ 2 version 2.5.3-1, and also installed the sounds from terminal with "sudo apt-get install freeciv-client-gtk freeciv-sound". It worked before, but now when I do this and turn the sounds on, it won't work.
- Tue Aug 08, 2017 8:22 pm
- Forum: Gameplay
- Topic: AI is totally lame
- Replies: 15
- Views: 30261
Re: AI is totally lame
Set unit movement time to 0, and mapview recentering time to 0 (in local options -> graphics), in 2.6 or never set also - show automated units to false in local options -> interface. Btw dont let them to get rail and mechs, kill them with horses in ancient era :D In modern era block all entrance to...
- Sun Aug 06, 2017 12:34 pm
- Forum: Gameplay
- Topic: AI is totally lame
- Replies: 15
- Views: 30261
Re: AI is totally lame
I wish if AI could be a partner in this game, but that is not likely to happen. I am speaking of the game against computer, and not multiuser, and at Normal level. I don't want to go for higher AI levels, because AI is cheating all the time, and I don't want that to be noticeable too much to piss me...
- Tue Aug 01, 2017 10:28 am
- Forum: Gameplay
- Topic: AI is totally lame
- Replies: 15
- Views: 30261
AI is totally lame
Lol, I wanted my AI ally to attack our mutual enemies, and so I built them a great city, with 70 or more units in it, mostly howitzers, so that they could use railways to attack and conquer enemy cities in the region, but all they did was sending almost all of the units outside of the city for hikin...
- Tue Oct 25, 2016 3:45 pm
- Forum: Wishlist
- Topic: Game goals? Why not diplomacy over conquering?
- Replies: 7
- Views: 6555
Re: Game goals? Why not diplomacy over conquering?
I rather agree. You're essentially saying that instead of killing everyone and ending the game, you have an eternal nation-building game? (As 'winning by diplomacy' would be covered by Allied Victory) Yes, a game of an eternal nation-building. There is no need for forcing the game to an end, everyo...
- Mon Oct 24, 2016 10:45 am
- Forum: Wishlist
- Topic: Game goals? Why not diplomacy over conquering?
- Replies: 7
- Views: 6555
Game goals? Why not diplomacy over conquering?
Conquering of all other nations seems kind of a lame and destructive goal. I mean, you have built that many cities, and technologies, and everything, and the game must end. Why to bother then? Wouldn't it be more amusing if the game could never end, and also there is no limited number of turns? Why ...
- Mon Mar 17, 2014 7:07 pm
- Forum: Single player
- Topic: How to add an AI player to your team?
- Replies: 3
- Views: 6050
Re: How to add an AI player to your team?
/help team or in gtk-client pregame -> push right button down on AI, select "Put on Team x". I don't understand where I have to put that code, but the "Put on Team x" option worked. I wasn't aware of that option, I thought it just meant to switch the places for players. Thanks!