Search found 90 matches

by Hans Lemurson
Wed Aug 15, 2018 5:48 am
Forum: Wishlist
Topic: River boats/ships
Replies: 26
Views: 6600

Re: River boats/ships

I got green light from barque drawings, andythenorth, for using it in this project under GPL licence, thus there are sprites for steam tug barque and diesel propelled barque, arranged for trident and amplio tileset: steam_barque_t.png diesel_barque_t.png steam_barque_a.png diesel_barque_a.png Maybe...
by Hans Lemurson
Mon Aug 13, 2018 10:41 pm
Forum: Single player
Topic: 2.4.3 specialist
Replies: 8
Views: 5010

Re: 2.4.3 specialist

Specialists that can be differentiated at a glance? Madness!

Don't mind me, I think I'll just go steal those for my tileset...
by Hans Lemurson
Fri Aug 10, 2018 11:42 pm
Forum: Art and tilesets
Topic: Art wanted for showcasing game engine features (2.6+)
Replies: 65
Views: 36790

Re: Art wanted for showcasing game engine features (2.6+)

Those are pretty nice, XYZ. What are the black silhouettes for?
by Hans Lemurson
Thu Aug 09, 2018 8:56 pm
Forum: Art and tilesets
Topic: RoundSquare tileset
Replies: 54
Views: 18603

Re: RoundSquare tileset

I'm not 100% sure what the emblem on the flag is supposed to represent (balance scales?), but it is nice and distinctive. Visible even against the flags of Spain and Catalunia. I can see it as a separate "thing" even when squinting, and it can't be confused with any other feature on the sc...
by Hans Lemurson
Thu Aug 09, 2018 12:30 am
Forum: Art and tilesets
Topic: RoundSquare tileset
Replies: 54
Views: 18603

Re: RoundSquare tileset

Having converted several otherwise productive hours of the day into tinkering with FreeCiv graphics, I present the following enhancements to the tileset: Better Occupancy Flags! https://i.imgur.com/6eXT2ny.png Optional Full-Food Yield Graphics! https://i.imgur.com/pZJ4Wy0.png To use these alternate ...
by Hans Lemurson
Wed Aug 08, 2018 9:44 pm
Forum: Art and tilesets
Topic: RoundSquare tileset
Replies: 54
Views: 18603

Re: RoundSquare tileset

Wahazar wrote:
Hans Lemurson wrote:The cities and their occupancy indicators are pure default Trident.
I know, but while other things are more clear now if compared to default trident, city occupancy is still illegible.

Consider it a feature request.
by Hans Lemurson
Tue Aug 07, 2018 12:04 am
Forum: Wishlist
Topic: "Reload Current Tileset"
Replies: 4
Views: 1530

Re: "Reload Current Tileset"

nef wrote:As a workaround would it not be possible to just create a second copy and switch back and forth?

Keeping a copy of a prior version around just to switch to it is more work and little benefit compared to just switching with an existing tileset.
by Hans Lemurson
Sun Aug 05, 2018 9:04 am
Forum: Multiplayer / Online gaming
Topic: Want to Help Create a Better AI?
Replies: 11
Views: 14759

Re: Want to Help Create a Better AI?

I worked with them a year and a half ago. Most of the consultation on Civ strategy was finished by the end of Fall 2016.
by Hans Lemurson
Sun Aug 05, 2018 1:28 am
Forum: Gameplay
Topic: What to do about micromanagement?
Replies: 14
Views: 5063

Re: What to do about micromanagement?

It is an opensource project, thus you have opportunity to make good ethical job adding patches discussed in this topic. Please submit it to https://github.com/freeciv/ It is not my duty. It is the duty of the maintainer, and the developers that originally wrote that code. This is the corollary of t...
by Hans Lemurson
Sat Aug 04, 2018 8:47 am
Forum: General discussion
Topic: Poll: Which Ruleset(s) are you enjoying/using the most?
Replies: 4
Views: 1776

Re: Poll: Which Ruleset(s) are you enjoying/using the most?

What rulesets can the AI handle best?