Search found 479 matches

by Caedo
Sat Jul 13, 2013 7:48 am
Forum: Single player
Topic: How I can take only european countries?
Replies: 3
Views: 3080

Re: How I can take only european countries?

I'm pretty sure it does. In the ruleset file, every nation group has a likelyhood factor for picking a nation of the group if one has already been picked. Though, some nations are in multiple groups, so it's never absolutely sure.
by Caedo
Thu Jul 11, 2013 4:03 pm
Forum: Single player
Topic: Yep--too hard to beat!
Replies: 19
Views: 15237

Re: Yep--too hard to beat!

If you make sure to nat have any contact and not crossing the AI's border after the first cease-fire treaty has been made, they'll usually accept a peace offering.
by Caedo
Mon Jun 24, 2013 3:59 pm
Forum: Single player
Topic: Cheating AI
Replies: 10
Views: 12118

Re: Cheating AI

EDIT I also found that the AI are not charged shields for settlers. One city is being charged one shield for one of 3 triremes and nothing for the other 2 and nothing for a settler - all appearing as being supported. It's like playing chess against a computer opponent, who is not bound by the rules...
by Caedo
Mon Jun 17, 2013 3:29 pm
Forum: Single player
Topic: Shared Vision and AI
Replies: 4
Views: 4716

Re: Shared Vision and AI

No, the AI is intended to only use knowledge a human player in its position would have.
by Caedo
Fri Jun 14, 2013 3:43 pm
Forum: Single player
Topic: Shared Vision and AI
Replies: 4
Views: 4716

Re: Shared Vision and AI

Uh... AI doesn't see everything... Except if they have Apollo of course.
by Caedo
Wed May 22, 2013 8:52 am
Forum: Tech support
Topic: Browser version does not work in Chrome
Replies: 17
Views: 12363

Re: Browser version does not work in Chrome

It works perfect for me with Firefox 21.
by Caedo
Mon May 20, 2013 5:29 pm
Forum: General discussion
Topic: New nation has flag only if its called "aborigines"
Replies: 6
Views: 5788

Re: New nation has flag only if its called "aborigines"

Yes, there is a reason. If you check, for example, data/amplio2.tilespec, you'll find that it includes misc/flags-large.spec and misc/shields-large.spec. Other tilesets, like trident(I think) include misc/flags.spec and misc/shields.spec since they need smaller flags/shields. The game is desinged to...
by Caedo
Mon May 20, 2013 4:59 pm
Forum: General discussion
Topic: New nation has flag only if its called "aborigines"
Replies: 6
Views: 5788

Re: New nation has flag only if its called "aborigines"

You're welcome :) I always like helping others out.
by Caedo
Mon May 20, 2013 3:54 pm
Forum: General discussion
Topic: New nation has flag only if its called "aborigines"
Replies: 6
Views: 5788

Re: New nation has flag only if its called "aborigines"

  • data/misc/flags.spec
  • data/misc/shields.spec
  • data/misc/flags-large.spec
  • data/misc/shields-large.spec
by Caedo
Fri May 17, 2013 5:37 pm
Forum: Rulesets and modpacks
Topic: Strategic Resources
Replies: 2
Views: 3503

Re: Strategic Resources

What do you mean by "strategic resources"? Terrain specials?