Just wanted to let you know, in the version downloadable from the OP(0.95), all unit classes have "?unitclass:" in front of their names, except for small sea units. Might want to fix that, just in case this gets included and translated.
Other than that, keep it up!
Search found 517 matches
- Sat Nov 02, 2013 12:04 pm
- Forum: Rulesets and modpacks
- Topic: new FreeCiv mod development - NExtended
- Replies: 118
- Views: 235359
- Wed Oct 30, 2013 6:36 pm
- Forum: Tech support
- Topic: Networking error
- Replies: 9
- Views: 14511
Re: Networking error
I don't think so, but as I said, I don't know much about freeciv-web. We'll have to wait till AndreasR sees this.
- Wed Oct 30, 2013 5:35 pm
- Forum: Tech support
- Topic: Networking error
- Replies: 9
- Views: 14511
Re: Networking error
Assuming that the Response codes are HTTP response codes, 400 means that it's a client error. That's all I know, I don't know much about freeciv-web.
- Sun Oct 27, 2013 5:30 pm
- Forum: General discussion
- Topic: Explored, but Fogged Tiles on Minimap Black
- Replies: 11
- Views: 20398
Re: Explored, but Fogged Tiles on Minimap Black
Paint.NET is probably the one that's easier to use, while GIMP gives more possibilites. However, I think for Freeciv, Paint.NET is completely sufficient.
Re: questions
5. You can launch a server with the commandline option "-s (path)" to make it save games in that directory. I don't know if there's an option for the client to do that.
- Sun Oct 27, 2013 7:25 am
- Forum: Tech support
- Topic: Client Crashes When Starting
- Replies: 10
- Views: 16862
Re: Client Crashes When Starting
To me it looks like it's trying to load a tileset called ancients (though I've never heard of that before), and that points to an invalid file. In your freeciv data folder, check for a subfolder named ancients . There, look for a file named intro (file extension doesn't really matter). If there is o...
- Sat Oct 26, 2013 10:47 am
- Forum: General discussion
- Topic: Explored, but Fogged Tiles on Minimap Black
- Replies: 11
- Views: 20398
Re: Explored, but Fogged Tiles on Minimap Black
Somewhere in one of the tileset files. Check /data/<tileset>.tilespec (with <tileset> being the tileset you use). Either it's somewhere there, or in one of the imported files, which are listed there. EDIT: For most tilesets, it's in /data/misc/colors.tilespec, and the colors are only based on whethe...
- Sat Oct 26, 2013 7:09 am
- Forum: General discussion
- Topic: Explored, but Fogged Tiles on Minimap Black
- Replies: 11
- Views: 20398
Re: Explored, but Fogged Tiles on Minimap Black
Uh... They are displayed on the minimap. Darker than the unfogged tiles, but they are displayed.
What freeciv version and what tileset are you using?
What freeciv version and what tileset are you using?
- Thu Oct 24, 2013 5:54 pm
- Forum: Rulesets and modpacks
- Topic: new FreeCiv mod development - NExtended
- Replies: 118
- Views: 235359
Re: new FreeCiv mod development - NExtended
Looks pretty awesome! Keep it up!
- Sat Oct 19, 2013 9:39 am
- Forum: Art and tilesets
- Topic: Terrain specific mine gfx
- Replies: 2
- Views: 6806
Re: Terrain specific mine gfx
Will the default ruleset have the different kinds of mines for different terrains? If so, Tileset creators just need to know the new graphic tags and it won't be a problem at all.