Search found 110 matches

by mir3x
Tue Jul 12, 2016 3:01 pm
Forum: Community
Topic: User stories - How did you learn playing Freeciv ?
Replies: 6
Views: 3838

Re: User stories - How did you learn playing Freeciv ?

So now I'm able to beat the AI in most situations. I've never tried multiplayer, but I think humans would defeat me quite easily. I'm just good at exploiting the weaknesses of the AI. Not really, killing 5 hard AI with tiles per player about ~ 100 using horsemans only is not even a chalenge ( even ...
by mir3x
Fri Jul 08, 2016 12:48 pm
Forum: Wishlist
Topic: Qt feature request
Replies: 51
Views: 20372

Re: Qt feature request: Lock Interface button

City screen will looks like that on attached screen, but it wont be in separate window, but as widget in QStackedWidget (QTabWidgets will be there also) + probably scrolls in case it doesnt fit on screen, attached image has 1307x998, but with bigger city radius will be be bigger. But it will be just...
by mir3x
Thu Jul 07, 2016 9:15 pm
Forum: Wishlist
Topic: Qt feature request
Replies: 51
Views: 20372

Re: Qt feature request: Lock Interface button

The only things disabled would be: 1) [Messages] and [Chat] tab button thingies at the bottom that redistributes area of the chat/messages box. 2) Resize Minimap button 3) Resize Chat/Message box control 4) Move Minimap control ok, I'll do it for 2.5.5 As for not moving the overview, the only thing...
by mir3x
Thu Jul 07, 2016 7:18 am
Forum: Wishlist
Topic: Qt feature request
Replies: 51
Views: 20372

Re: Qt feature request: Lock Interface button

I was planning interface redesing for 3.0, but it seems there is a lot of time to do it for 2.6. Tabs would be removed. There would be sidebar on left, soemthing like in attached image. Unit information, gold information, resaerch information, would be removed and put to that sidebar. There would be...
by mir3x
Thu Jul 07, 2016 6:44 am
Forum: Wishlist
Topic: Qt feature request
Replies: 51
Views: 20372

Re: Qt feature request: Lock Interface button

Why block map from being moved?
Do u mean minimap?
I could do it maybe for 2.5.5 but without blocking map probably, it would require block: clicks on messages, minimap, map, autocentering on units and battles and maybe something else and introduce new bugs.
Im too lazy for that :D
by mir3x
Thu Jul 07, 2016 6:28 am
Forum: Tech support
Topic: Qt Issue
Replies: 11
Views: 5862

Re: Qt Issue

It works well under win7 ultimate, i could connect to localhost and internet server. I have full qt installed, so maybe I have installed something that u dont. No idea. Maybe when it will be freezed long enough, windows will ask to close that, and something like here http://www.cyberlink.com/support...
by mir3x
Mon Jun 13, 2016 8:43 am
Forum: Rulesets and modpacks
Topic: List of rulesets?
Replies: 3
Views: 3986

Re: List of rulesets?

You can find some rulesets here also:

http://wikiwiki.jp/freeciv/?%C7%DB%C9%DB
by mir3x
Thu Jun 02, 2016 5:52 pm
Forum: Tech support
Topic: Qt Issue
Replies: 11
Views: 5862

Re: Qt Issue

1st) If u change name of local server from COMPUTER_NAME to localhost will it connect ? 2) in gtk client if u click on local network and click local server then connect entry box will change from localhost to COMPUTER_NAME, will u connect then ? I guess that netbios or whatever resolves that name is...
by mir3x
Mon Feb 15, 2016 3:43 pm
Forum: Wishlist
Topic: Option to make AI more Lucid
Replies: 3
Views: 2527

Re: Option to make AI more Lucid

Freeciv has only few developers, and they mostly do what they want, not what others want (Ok, I speak for myself :D, but thats probably true). Answers to your question:No, there is no such option. But you can create it: First read what students of AGH did there: http://www.dsp.agh.edu.pl/pl:dydaktyk...
by mir3x
Sat Jan 30, 2016 6:23 pm
Forum: Help wanted
Topic: Improve AI
Replies: 0
Views: 2528

Improve AI

If someone would like to work on improving AI
there are multiple pdfs with some source code
on AGH University of Technology

http://www.dsp.agh.edu.pl/pl:dydaktyka:cg

Those changes wont make AI play much smarter, but for sure more interesting.