Search found 1886 matches

by cazfi
Fri Feb 08, 2013 8:00 pm
Forum: Art and tilesets
Topic: Place to keep art resources relevant to Freeciv
Replies: 30
Views: 24348

Re: Place to keep art resources relevant to Freeciv

On the old server machine we had ftp server with possibility of anonymous uploads. Given that none of us has too much time in our hands to things like monitoring what would happen on such a server, I'm afraid that's not going to come back any time soon. We have files for download on both sourceforge...
by cazfi
Tue Feb 05, 2013 11:59 am
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 21245

Re: Can you help improve your favourite game? // GameLoss

I have some issues about the GameLoss, referring to version 2.4.99. In the future, please tell the revision number too when referring to development versions. Where can I see the revision number? In your svn repository checkout: > svn info It also prints the revision you update to every time you do...
by cazfi
Tue Feb 05, 2013 2:19 am
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 21245

Re: Can you help improve your favourite game? // GameLoss

I'm sure you have checked the Development section links from the wiki mainpage, but just a reminder about the How_to_Contribute instructions:
http://freeciv.wikia.com/wiki/How_to_Contribute
by cazfi
Tue Feb 05, 2013 2:05 am
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 21245

Re: A question to the gurus

A question to the gurus: does dai_military_rampage actually perform a game action or is it just a virtual calculation of outcome? Among other things, function header says that unit kills enemies and might die in there. It only returns wether rampaging unit died - not results of the hard work of sel...
by cazfi
Tue Feb 05, 2013 1:58 am
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 21245

Re: GameLoss, AI and AIUNIT_DEFEND_HOME

I did a little debugging to see what causes the AI Leaders to go out and take a fatal risk. The unit_data->task was either None or Defend home, and, rarely, recover. Defend home was also the state of the enemy hordes that swept against my borders.. A rather aggressive way to "defend home"...
by cazfi
Tue Feb 05, 2013 1:55 am
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 21245

Re: GameLoss and civil war

When civil war occurs, the new AI plaer does not have a GameLoss figure. If someone could give me a hint on where to start I would like to try fixing it. This is certainly not as simple question as you seem to think. What's you use-case? Why should new player have GameLoss unit? There's no new unit...
by cazfi
Tue Feb 05, 2013 1:44 am
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 21245

Re: Can you help improve your favourite game? // GameLoss

I have some issues about the GameLoss, referring to version 2.4.99. In the future, please tell the revision number too when referring to development versions. 1) When I lose my leader, my client just wont be able to interact with the server any more. Maybe this feature is intended, but it seams esp...
by cazfi
Tue Feb 05, 2013 1:18 am
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 21245

Re: Can I help improve your favourite game? Dosn't look like

As I told in wiki discussion, freeciv-dev mailing list is the place for freeciv development discussion. Or, gna.org patch & bug trackers, actually. Any updates to tickets there will be automatically sent to mailing list, and mailing list traffic consist of almost solely of those ticket updates....
by cazfi
Mon Feb 04, 2013 3:36 pm
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 21245

Re: Can you help improve your favourite game? // GameLoss

As I told in wiki discussion, freeciv-dev mailing list is the place for freeciv development discussion. Or, gna.org patch & bug trackers, actually. Any updates to tickets there will be automatically sent to mailing list, and mailing list traffic consist of almost solely of those ticket updates. ...
by cazfi
Sun Feb 03, 2013 12:53 am
Forum: General discussion
Topic: Crosser based Windows snapshot builds
Replies: 50
Views: 42276

Re: Crosser based Windows snapshot builds

Changes to modpack format will make freeciv-modpack from the current build to become incompatible with the modpack list it fetches by default. I've made separate list compatible with it, and listing only modpacks compatible with the freeciv revision 22244 (revision of the latest build), available. O...