Search found 1871 matches

by cazfi
Mon Aug 19, 2013 8:39 am
Forum: Help wanted
Topic: adding a new terrain improvment
Replies: 11
Views: 12713

Re: adding a new terrain improvment

Freeciv-2.2 - Freeciv-2.4: You can define your own bases, but unfortunately bases cannot exist on city tile. Freeciv-2.5: You can define your own roads, and you can control for each road and base if they can exist on city tile, are not modified on city tile, or are added automatically to city tile (...
by cazfi
Sun Aug 11, 2013 8:26 pm
Forum: Wishlist
Topic: letsdance's wishlist!
Replies: 2
Views: 3539

Re: letsdance's wishlist!

2. (highest priority for me) remove the function that lets you lose a tech if your research is negative In freeciv-2.4 bug #19487 solution disables tech loss in rulesets without tech upkeep. We couldn't do more on 2.4 with ruleset format freeze in place. For 2.5 and later patch #3193 added separate...
by cazfi
Sat Aug 10, 2013 7:58 pm
Forum: General discussion
Topic: questions concerning modding
Replies: 3
Views: 4714

Re: questions concerning modding

2. how does flags="IgWall" in units.ruleset work? i am asking because i played with city wall defense bonus. if i add another defense bonus that only triggers with a city wall AND some other requirement, will it also be ignored by such units? what about other defense boni (fortress for ex...
by cazfi
Mon Aug 05, 2013 9:36 pm
Forum: Art and tilesets
Topic: Art required for freeciv proper (2.5)
Replies: 108
Views: 87599

Re: Art required for freeciv proper

I don't know what more you want to know than what the bug tickets say. For example bug #20030 lists icons for civ2civ3 ruleset wonders Temple of Artemis, Statue of Zeus and Mausoleum of Mausolo, bug #20031 says we need road type gfx (same sprites as for Road and Railroad) for Maglev.
by cazfi
Mon Aug 05, 2013 9:30 pm
Forum: Art and tilesets
Topic: Place to keep art resources relevant to Freeciv
Replies: 30
Views: 23670

Re: Place to keep art resources relevant to Freeciv

Found only the ones I already have for 2.3.4 and 2.4 My new question is: Are the older tilesets compatible with newer versions of Freeciv? I'm refering about the Hires iso from 2005. There's no many tilesets for 2.3, and especially for 2.4 that is not yet released (it often seems that artists start...
by cazfi
Sun Aug 04, 2013 2:29 pm
Forum: Art and tilesets
Topic: Place to keep art resources relevant to Freeciv
Replies: 30
Views: 23670

Re: Place to keep art resources relevant to Freeciv

Where can one find themes, tilesets and such? half of what's in Wiki are dead ends, the other half is already in recent versions of Freeciv. What I want: There used to exist a theme called 'windows' but I can't find it. Also the Realism tileset seems to gone to limbo, too. Are there any other iso t...
by cazfi
Sun Aug 04, 2013 1:53 pm
Forum: Art and tilesets
Topic: Art required for freeciv proper (2.5)
Replies: 108
Views: 87599

Re: Art required for freeciv proper

Arbogast wrote:ok good, but what's the art required?

The bug tickets should say. If some doesn't (or isn't specific enough), add comment there to request more information.
by cazfi
Sat Aug 03, 2013 8:48 am
Forum: Rulesets and modpacks
Topic: Variant2
Replies: 2
Views: 4342

Variant2

Since late 90's I've played all my real (as opposed to just freeciv testing) games with our own ruleset. I'm now making new ruleset, variant2, forked from it publicly available. Homepage of the new ruleset is http://www.cazfi.net/freeciv/variant2/ . I'm doing this for future versions (freeciv-2.6 on...
by cazfi
Thu Aug 01, 2013 10:29 pm
Forum: Art and tilesets
Topic: Alio - tileset for Alien World
Replies: 28
Views: 49547

Re: Alio - tileset for Alien World

Got first releasable version of Alio ready. It can be downloaded from homepage of alien ruleset . There will be some need to adjust this skeleton. Tilesets share some common gfx by simply referring to the shared resources. For some parts that's possible for alio too, but the exact selection of the c...
by cazfi
Fri Jul 26, 2013 9:36 pm
Forum: Art and tilesets
Topic: Alio - tileset for Alien World
Replies: 28
Views: 49547

Alio - tileset for Alien World

In the hopes that this way may attract more artists to contribute to alien ruleset compatible tileset, I'm setting up tileset structure for new tileset. (See this thread for earlier discussion about tileset for alien ruleset) The new tileset, called 'alio' for now, begins almost as copy of amplio2. ...