Search found 1783 matches

by cazfi
Sun Feb 24, 2013 9:00 am
Forum: Tech support
Topic: Compiling freeciv-2.4.0-beta1 using MinGW
Replies: 15
Views: 12289

Re: Compiling freeciv-2.4.0-beta1 using MinGW

What versions you are using? Is that with generic MinGW environment, or are you using one from http://download.gna.org/freeciv/packages/windows/gnuwin32/ ? It seems that in your environment no client can be built, it lacks some requirement for every one of them. I assume you've been using gtk2-clien...
by cazfi
Fri Feb 22, 2013 5:39 am
Forum: Rulesets and modpacks
Topic: Problem with civ2-3 modpack
Replies: 4
Views: 5539

Re: Problem with civ2-3 modpack

I've just installed civ2-3 modpack in freeciv 2.3.3 under windows7 32bits using "freeciv-modpack.exe". Then I've run freeciv, choosen "Start a new game" and then "civ2-3" in the ruleset box. Well, I haven't got to change anything else to get the client close to the mai...
by cazfi
Sat Feb 16, 2013 12:49 am
Forum: Art and tilesets
Topic: Help with static gfx
Replies: 1
Views: 3952

Re: Can you help improve your favourite game? // GameLoss

If you let me know what sort of gfx you need, i may find some time to create a few.. I've posted query to fetch tickets related to missing gfx from bugtracker to Art forum: http://forum.freeciv.org/f/viewtopic.php?f=12&t=7 Those are the completely missing graphics. Improvements to existing ones...
by cazfi
Thu Feb 14, 2013 1:41 am
Forum: Community
Topic: Sarilho1
Replies: 3
Views: 4923

Re: Sarilho1

There seems to be Portuguese translator at the moment - it was last updated to freeciv 1.14, ten years ago: http://freeciv.wikia.com/wiki/Translations You're very welcome to take the position as Portuguese translator. Join the freeciv-i18n mailing list for any translation related questions you have....
by cazfi
Tue Feb 12, 2013 1:12 am
Forum: General discussion
Topic: Need help with ruleset
Replies: 5
Views: 5214

Re: Need help with ruleset

The limit is hardcoded, so you cannot change it with modifying any rules or settings files. But do you really need more than 10 specific techs for each nation? You shouldn't be adding any techs that all nations have this way. There's global init techs (also limited to 10 entries) for techs that all ...
by cazfi
Sun Feb 10, 2013 11:00 pm
Forum: Single player
Topic: Yep--too hard to beat!
Replies: 19
Views: 16834

Re: Yep--too hard to beat!

The big problem is that there's not much difference in difficulty of different levels. Soon after you learn the tricks to beat the easiest level, even hardest level is not giving any challenge. The recipe to win all my games against AI opponents last 15 years has been mostly just defending in the ea...
by cazfi
Sun Feb 10, 2013 3:10 pm
Forum: Wishlist
Topic: my wishlist
Replies: 11
Views: 10931

Re: my wishlist

Would it be possible to modify the game so that one could study an era in far more detail? Core mechanics of the game are what they are, so you cannot have more detailed view like different currencies for different nations, for example. But if you just want to have more techs or units of certain er...
by cazfi
Fri Feb 08, 2013 8:00 pm
Forum: Art and tilesets
Topic: Place to keep art resources relevant to Freeciv
Replies: 30
Views: 20907

Re: Place to keep art resources relevant to Freeciv

On the old server machine we had ftp server with possibility of anonymous uploads. Given that none of us has too much time in our hands to things like monitoring what would happen on such a server, I'm afraid that's not going to come back any time soon. We have files for download on both sourceforge...
by cazfi
Tue Feb 05, 2013 11:59 am
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 18190

Re: Can you help improve your favourite game? // GameLoss

I have some issues about the GameLoss, referring to version 2.4.99. In the future, please tell the revision number too when referring to development versions. Where can I see the revision number? In your svn repository checkout: > svn info It also prints the revision you update to every time you do...
by cazfi
Tue Feb 05, 2013 2:19 am
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 18190

Re: Can you help improve your favourite game? // GameLoss

I'm sure you have checked the Development section links from the wiki mainpage, but just a reminder about the How_to_Contribute instructions:
http://freeciv.wikia.com/wiki/How_to_Contribute