Search found 1927 matches

by cazfi
Tue Oct 29, 2013 9:52 am
Forum: Wishlist
Topic: Ver 2.4 changes and new features
Replies: 1
Views: 2161

Re: Ver 2.4 changes and new features

Jim-11 wrote:"The new stable version, 2.4.0, is not yet documented here." Does anyone have a list of changes that are less obvious than the improved graphics?

http://freeciv.wikia.com/wiki/NEWS-2.4.0
by cazfi
Sun Oct 27, 2013 2:17 pm
Forum: Tech support
Topic: Client Crashes When Starting
Replies: 10
Views: 7769

Re: Client Crashes When Starting

If fixing ancients tileset resolves the problem, it seems you are using it (even despite setting amplio2 in commandline). Can you test if you can switch tileset in game? Game -> Options -> Local Client -> Graphics -> Tileset
by cazfi
Sun Oct 27, 2013 2:13 pm
Forum: Wishlist
Topic: questions
Replies: 14
Views: 9534

Re: questions

3. Ancients ruleset is custom ruleset you need to install separately. For 2.3 it's available in default list presented to you when you launch freeciv-modpack -utility. For 2.4 it's not available in the default list at the moment. You can launch freeciv-modpack with commandline option "-L http:/...
by cazfi
Sun Oct 27, 2013 8:05 am
Forum: Tech support
Topic: Client Crashes When Starting
Replies: 10
Views: 7769

Re: Client Crashes When Starting

Yes, it seems you have tileset from ancients modpack saved to your client settings, and for some reason it's not finding ancients/intro.png from data path. Try to start client with default amplio2 tileset with commandline option "-t amplio2" Once you are in the game, save settings Game -> ...
by cazfi
Sat Oct 26, 2013 11:49 pm
Forum: Tech support
Topic: Client Crashes When Starting
Replies: 10
Views: 7769

Re: Client Crashes When Starting

I can go into terminal if necessary. Simply running freeciv from terminal might provide you with sensible error messages. Try running "freeciv-gtk2" or "freeciv-sdl" as client, "freeciv-server" as server. If that doesn't already give you new insight, ask freeciv to pri...
by cazfi
Sat Oct 26, 2013 7:32 pm
Forum: Rulesets and modpacks
Topic: new FreeCiv mod development - NExtended
Replies: 118
Views: 98975

Re: new FreeCiv mod development - NExtended

It's now bug #21231, to which I already submitted fix for approval.
by cazfi
Sat Oct 26, 2013 5:18 pm
Forum: Rulesets and modpacks
Topic: new FreeCiv mod development - NExtended
Replies: 118
Views: 98975

Re: new FreeCiv mod development - NExtended

Further: I seem to be able to reproduce the problem only when connecting to separately launched server.
by cazfi
Sat Oct 26, 2013 3:52 pm
Forum: Rulesets and modpacks
Topic: new FreeCiv mod development - NExtended
Replies: 118
Views: 98975

Re: new FreeCiv mod development - NExtended

I got the plrcolor assertions when client was launched with default tileset and I accepted suggestion to switch to netileset. When I had launched the client with "-t netileset" commandline option, it worked.
by cazfi
Thu Oct 24, 2013 9:02 am
Forum: General discussion
Topic: FreeCiv windows or linux
Replies: 31
Views: 21569

Re: FreeCiv windows or linux

I've started working on the customized Ubuntu CD/USB-image with freeciv included. It's a bit rough (both the build procedure and the end product), but here's first version: http://meta.freeciv.org/iso/ For installing it to USB-stick, see https://help.ubuntu.com/community/Installation/FromUSBStick U...
by cazfi
Wed Oct 23, 2013 8:31 pm
Forum: General discussion
Topic: FreeCiv windows or linux
Replies: 31
Views: 21569

Re: FreeCiv windows or linux

I found an oldish Linux-Freeciv somewhere, but I would rather have a 2.4.0-RC2. (like in Win) Easiest is just to install Ubuntu's freeciv (yes, freeciv is part of most linux distributions). That's not the latest freeciv as we ship it, but rather the version Ubuntu took when they released their vers...