Search found 1612 matches

by cazfi
Wed Feb 27, 2013 2:41 pm
Forum: Art and tilesets
Topic: Soundset for Alien World ruleset
Replies: 0
Views: 2556

Soundset for Alien World ruleset

Soundset equivalent of the "Tileset for Alien World ruleset" thread. See that thread for information what Alien World ruleset is about.
by cazfi
Wed Feb 27, 2013 1:57 pm
Forum: Art and tilesets
Topic: Tileset for Alien World ruleset
Replies: 16
Views: 47299

Re: Tileset for Alien World ruleset

For the record: I've been testing with one tileset myself, but I cannot distribute that due to license terms of the gfx used. Those coming from civ2 modding should remember that we use pngs with alpha channel. You may want to take advantage of that. Civ2 had just one color (pink) reserved for what p...
by cazfi
Tue Feb 26, 2013 2:57 pm
Forum: Tech support
Topic: Compiling freeciv-2.4.0-beta1 using MinGW
Replies: 15
Views: 10193

Re: Compiling freeciv-2.4.0-beta1 using MinGW

Unknown wrote:What information should I specify while reporting a bug?
Should I attach config.log file?

Give link to this thread at least. Config.log might help so attaching it is a good idea.
by cazfi
Tue Feb 26, 2013 12:56 pm
Forum: Art and tilesets
Topic: Tileset for Alien World ruleset
Replies: 16
Views: 47299

Re: Tileset for Alien World ruleset

Units Settlers (Earthly) Native Settlers (Native) Engineer (Earthly) Native Engineer (Native) Water Engineer (Amphibious) Star Marines (Earthly) Cyborgs (Earthly) Tank (Earthly) War Monster (Native) Crusher (Native) Cyber Alien (Native) Rex (Native) Paradropper (Native) Turtle Defender (Earthly) Ear...
by cazfi
Tue Feb 26, 2013 12:24 pm
Forum: Art and tilesets
Topic: Tileset for Alien World ruleset
Replies: 16
Views: 47299

Re: Tileset for Alien World ruleset

I'll be listing here what the tileset needs. This first list is about terrains Terrains: Grassland Alien Forest Radiating Rocks Hills Thick Mountains Ocean Boiling Ocean Resources: Resources Alien Mine Huge Plant Thermal Vent Fish Glowing Rocks Bases Tower Force Fortress Antigrav Base Roads: Road Hi...
by cazfi
Tue Feb 26, 2013 12:15 pm
Forum: Art and tilesets
Topic: Tileset for Alien World ruleset
Replies: 16
Views: 47299

Tileset for Alien World ruleset

As bug #20465 states, we have no tileset suitable for alien ruleset that's meant to be included in freeciv-2.6. I started development of Alien ruleset at the same time I were working on so called gen-movement subproject of freeciv. Idea of gen-movement was to remove strict classification of units to...
by cazfi
Tue Feb 26, 2013 5:30 am
Forum: General discussion
Topic: Greatturn censored
Replies: 4
Views: 3923

Re: Greatturn censored

And what do you mean by "censored"? Accusation is not always the best way to start discussion to resolve technical problems.
by cazfi
Mon Feb 25, 2013 8:46 am
Forum: Tech support
Topic: Compiling freeciv-2.4.0-beta1 using MinGW
Replies: 15
Views: 10193

Re: Compiling freeciv-2.4.0-beta1 using MinGW

gcc.exe: error: unrecognized option '-pthread'

This seems like a real bug in build system. Please file a bug report to http://gna.org/bugs/?func=additem&group=freeciv
by cazfi
Sun Feb 24, 2013 5:04 pm
Forum: Tech support
Topic: Compiling freeciv-2.4.0-beta1 using MinGW
Replies: 15
Views: 10193

Re: Compiling freeciv-2.4.0-beta1 using MinGW

In that case, do as it says about failed gtk2-check:
See the file config.log for the
*** exact error that occured.
by cazfi
Sun Feb 24, 2013 9:00 am
Forum: Tech support
Topic: Compiling freeciv-2.4.0-beta1 using MinGW
Replies: 15
Views: 10193

Re: Compiling freeciv-2.4.0-beta1 using MinGW

What versions you are using? Is that with generic MinGW environment, or are you using one from http://download.gna.org/freeciv/packages/windows/gnuwin32/ ? It seems that in your environment no client can be built, it lacks some requirement for every one of them. I assume you've been using gtk2-clien...