Search found 1749 matches

by cazfi
Tue Mar 10, 2020 8:10 pm
Forum: Contribution
Topic: Msys2 based Windows Installer testing (freeciv-3.0)
Replies: 27
Views: 13401

Re: Msys2 based Windows Installer testing (freeciv-3.0)

New S3_0 msys2 build from sources of 08-Mar-20 (3.0.0-alpha3+-200308), commit '1506dc7b45', available at http://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/ This is the first build after network protocol was frozen - server/client of this build will be compatible with ...
by cazfi
Sat Feb 29, 2020 11:14 pm
Forum: Tech support
Topic: Problem installing 2.6.2
Replies: 7
Views: 1019

Re: Problem installing 2.6.2

The difference between gtk3-client and gtk3.22-client is that latter requires gtk+-3.22, and takes advantage of it. gtk3-client can be built with gtk+-3.22, but behaves the same with is as with any gtk+ version it supports (starting from 3.8). You are probably missing gtk+-3 development files (separ...
by cazfi
Sat Feb 29, 2020 11:08 pm
Forum: Contribution
Topic: Msys2 based Windows Installer testing (freeciv-3.1)
Replies: 19
Views: 7850

Re: Msys2 based Windows Installer testing (freeciv-3.1)

New freeciv master msys2 build from sources of 28-Feb-20 (3.0.92-dev-200228), commit '55be574cfd', available at http://files.freeciv.org/packages/windo ... snapshots/

- Built against msys2 environment 200224
by cazfi
Fri Feb 21, 2020 8:28 pm
Forum: Rulesets and modpacks
Topic: Add nations: problem
Replies: 7
Views: 360

Re: Add nations: problem

The error isn't with nations ruleset only, nor is it occurring with nations ruleset first. It finds no rulesets at all. Since this is in launching the server, it's the classic (default in 2.6) ruleset it can't find. What command exactly you use to launch the server?
by cazfi
Sun Feb 09, 2020 3:25 pm
Forum: Help wanted
Topic: How to properly code coast-like tiles
Replies: 2
Views: 532

Re: How to properly code coast-like tiles

No idea what is going wrong, surely I have t.l1.mangrove_cell_u000 (mangrove.spec is included in tileset files section). In most cases such problems have been caused by forgetting to add comma to the end of the line listing previously last filename in tilespec 'files', so the new filenames are not ...
by cazfi
Sat Feb 01, 2020 3:25 pm
Forum: Contribution
Topic: Msys2 based Windows Installer testing
Replies: 86
Views: 41949

Re: Msys2 based Windows Installer testing

In preparation to 2.6.2 release in two weeks, a new msys2 based test build has been made

New experimental msys2 build from S2_6 sources of 29-Jan-20 (2.6.1+-200129), commit 'dc13ebbd93', available: http://files.freeciv.org/packages/windo ... snapshots/
by cazfi
Wed Jan 29, 2020 3:56 pm
Forum: Contribution
Topic: Windows testing
Replies: 105
Views: 65008

Re: Windows testing

A new msys1 environment has been taken to use again, and 2.6.2 release is approaching. Time for a new test build. New msys1 snapshot build from S2_6 28-Jan-20 sources (2.6.1+-200128), commit 'd472e6ad60', available. It's available from http://files.freeciv.org/packages/windows/testing/cazfi/installe...
by cazfi
Wed Jan 22, 2020 7:41 pm
Forum: Help wanted
Topic: Patching
Replies: 6
Views: 443

Re: Patching

I see patch attachments on the second one and don't see that code in the 2.6.1 in client/audio.c The first line that the patch changes is replacing old 'bool excluded = FALSE;' line with 'int excluded = -1;'. 2.6.1 most definitely has the new 'int excluded = -1;' line (line 419, later changes have ...
by cazfi
Wed Jan 22, 2020 7:36 pm
Forum: Help wanted
Topic: Patching
Replies: 6
Views: 443

Re: Patching

If you don't use git, the command to use is 'patch -u -p1 -d freeciv < patch_file.patch', where 'freeciv' is the source directory and 'patch_file.patch' is the patch file.
by cazfi
Wed Jan 22, 2020 2:18 pm
Forum: Help wanted
Topic: Patching
Replies: 6
Views: 443

Re: Patching

Neither of those issues seem to be resolved yet, there's no patches in those tickets (except a partial fix that is part of 2.6.1 already)