Search found 369 matches

by XYZ
Sat Feb 13, 2016 10:22 am
Forum: Wishlist
Topic: German Empire 1871 nation ruleset
Replies: 2
Views: 2368

German Empire 1871 nation ruleset

Hi, I submitted this nation ruleset in November of 2014: https://gna.org/patch/?func=detailitem&item_id=5468#options Unfortunately it hasnt been included in a version and I woudnt push this if it weren't for two scenarios "Europe 1901" and "Africa 1895" I made. The flag back ...
by XYZ
Sat Feb 13, 2016 9:57 am
Forum: General discussion
Topic: Editor gone
Replies: 2
Views: 1751

Editor gone

I noticed that the scenario editor disappeared from version 2.5.2 on. What happened?
by XYZ
Sat Feb 13, 2016 9:54 am
Forum: Contribution
Topic: Scenario: Germany 1871
Replies: 4
Views: 3086

Scenario: Germany 1871

Hi,

I created another scenario: Germany in the borders of 1871 with most of the states of that time plus related but unhistoric territories to make it more even.
More details in the scenario description.
Check it out and leave a comment!

XYZ
by XYZ
Sat Jan 23, 2016 2:00 pm
Forum: Freeciv-web
Topic: Colonial Africa Scenario
Replies: 19
Views: 7908

Re: Colonial Africa Scenario

Hi Andreas, thanks for testing! -I had hoped it would be much lower than the one of the WWI scenario. Shall I tweak it and reduce the number of nations/units/land? What would be an apropiate number? Can I also calculate that number by myself? -Unfortunately I have no idea how to change the ruleset b...
by XYZ
Thu Jan 21, 2016 3:13 pm
Forum: Freeciv-web
Topic: Colonial Africa Scenario
Replies: 19
Views: 7908

Re: Colonial Africa Scenario

Excelent! I've updated the version again. Here is my final version for Freeciv web. Looking forward to see it included!

P.S.: I included the most eastern part of Brazil to the scenario plus some additional habitated and unhabitated islands to make the Atlantic more interesting.
by XYZ
Tue Jan 19, 2016 1:37 pm
Forum: Freeciv-web
Topic: Colonial Africa Scenario
Replies: 19
Views: 7908

Colonial Africa Scenario

Hi all, thank you all for including my WW1 into freeciv web. Unfortunately the game is probably too overloaded for running on freeciv web. I created a "lighter" version of the European conflict in Colonial Africa. It isn't as detailed but still nicely crafted and leaves much space for own ...
by XYZ
Sun Feb 16, 2014 7:42 pm
Forum: Wishlist
Topic: Zeppelins
Replies: 10
Views: 5175

Zeppelins

I don't know why this didn't occur to me earlier! Before WWI and till WWII Zeppelins played a major role in human air transportation. They even were used to bomb London! (though not very effectively) Would be nice to have them before airplanes to transport a unit, to explore or even -like previously...
by XYZ
Sat Feb 01, 2014 9:27 pm
Forum: General discussion
Topic: New name for Freeciv
Replies: 49
Views: 24928

Re: New name for Freeciv

I also think it's a silly thing to do: 1. The similarity to the original cilization game is more an advantage rather than a disadvantage since you can easily detect that it is a free version of civilization. Exactly what I was looking for 11 years ago when the first time I played this game. My older...
by XYZ
Fri Jan 31, 2014 12:28 pm
Forum: Wishlist
Topic: XYZ Wishlist
Replies: 1
Views: 2076

XYZ Wishlist

Hi there, together with Nimrod from Greatturn I created this extensive WWI scenario for the GT7 (downloadable here: http://civland.org/forum/download/file.php?id=155) game which was huge fun but which could have been better with some improvements: -movement on rails should be multiplited by 9x inste...