Search found 1068 matches

by Corbeau
Fri Oct 04, 2019 11:31 am
Forum: Longturn
Topic: Freeciv Longturn Web - The gossip section
Replies: 63
Views: 10631

Re: Freeciv Longturn Web - The gossip section

We also rape nuns. If you have a nun you want raped, call us *wink* *wink*
by Corbeau
Thu Oct 03, 2019 10:40 pm
Forum: Art and tilesets
Topic: Geopolitical correction to standard tileset(s)
Replies: 17
Views: 5728

Re: Geopolitical correction to standard tileset(s)

There is a flag in the stream, it only needs to reach the destination.
by Corbeau
Thu Oct 03, 2019 1:25 pm
Forum: Longturn
Topic: Freeciv Longturn Web - The gossip section
Replies: 63
Views: 10631

Re: Freeciv Longturn Web - The gossip section

4) longturn.net has no problem with cheating opposed to what Lexxie was implying This reads like "LT.net is fine with cheating", but I think Wieder meant that there are no such cheating problems on LT.net :) Anyway, I didn't accuse anyone of cheating. I simply listed events that undoubted...
by Corbeau
Thu Oct 03, 2019 8:51 am
Forum: Longturn
Topic: Freeciv Longturn Web - The gossip section
Replies: 63
Views: 10631

Re: Freeciv Longturn Web - The gossip section

So none of that happened, it was just a dream...

Only, was it Corbeau dreaming being a caterpillar or a carterpillar dreaming it was Corbeau?
by Corbeau
Wed Oct 02, 2019 7:46 pm
Forum: Art and tilesets
Topic: Geopolitical correction to standard tileset(s)
Replies: 17
Views: 5728

Re: Geopolitical correction to standard tileset(s)

I just got reminded of this so it could use a bump. Anybody with the proper connections reading this?
by Corbeau
Wed Oct 02, 2019 6:26 pm
Forum: Longturn
Topic: Freeciv Longturn Web - The gossip section
Replies: 63
Views: 10631

Re: Freeciv Longturn Web - The gossip section

We at the Freeciv Gossip Magazine are enthralled to report another massive cockup in the Freeciv Web subcommunity! According to our various sources, it started with an in-game invasion, continued with a new feature aimed at curbing the playstyle unfavoured by the admins, implemented mid-game and mis...
by Corbeau
Mon Sep 23, 2019 4:41 pm
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 149
Views: 22566

Re: [2.6] Augmented ruleset modpack

Well, you can reformat the post to Wiki format by some find/replacing ;)
by Corbeau
Mon Sep 23, 2019 3:22 pm
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 149
Views: 22566

Re: [2.6] Augmented ruleset modpack

I reached length limit of initial post, is it possible to add new post just beneath first one? Probably not, but you can continue in your next post. if you think it wouldn't make sense with Louis having the 2nd post in the thread, you can ask him to delete it. Maybe you could copy his post and your...
by Corbeau
Wed Sep 18, 2019 7:39 pm
Forum: Community
Topic: [RANT] MP* rulesets are BORING!
Replies: 8
Views: 3635

Re: [RANT] MP* rulesets are BORING!

Ah, thanks for reminding me. So, yes, the main problem with the early game being incredibly important is that we are not playing chess. In chess (and Go) the table is completely symmetric and there are only two players. With that in mind, it is obvious that the players are in an equal position and a...
by Corbeau
Tue Sep 17, 2019 4:43 pm
Forum: General discussion
Topic: Discuss, please: Delayed GoTo and Real Turn-Based Game
Replies: 23
Views: 2191

Re: Discuss, please: Delayed GoTo and Real Turn-Based Game

The solutions with all actions postponed takes away so much game dynamics that the community probably will lose more people than are distracted by current non-ideal rules. Ok, now THAT is a good point. Thanks, noted. So, there were many partial solutions proposed so far. - delayed Goto - loot and s...