Search found 326 matches

by dunnoob
Wed Nov 08, 2017 12:27 pm
Forum: Art and tilesets
Topic: Other ships
Replies: 1
Views: 1051

Other ships

If you ever need more "ancient ships" (recently discussed in another thread ): I've now extended six Freecol ships to 128x96, scaled down to 64x48, and uploaded the result to category:other ships on the Wiki. It's not intended for the tileset clearinghouse at the moment, just some known fr...
by dunnoob
Tue Nov 07, 2017 11:40 pm
Forum: Wishlist
Topic: ruleup wish
Replies: 1
Views: 599

ruleup wish

Please correct me: So far I think that ruleup 3.0 can read a 2.6 ruleset, and save it in a format suited for 3.0; approximating the old 2.6 behaviour as far as possible with new 3.0 features. That would be great, but presumably unsuited for a quick line-oriented diff to see what was changed. An addi...
by dunnoob
Tue Nov 07, 2017 10:45 pm
Forum: Forum
Topic: phpBB 3.1.x
Replies: 0
Views: 1747

phpBB 3.1.x

In July the phpBB folks released 3.1.11 fixing three security issues, and while at it they mentioned that they'll drop 3.1.x in December 2017. IOW, unless they change their plans you'll need 3.2.1 (or later) here in 2018. And I'd still like a decent favicon.ico in the root directory of forum.freeciv...
by dunnoob
Tue Nov 07, 2017 9:36 pm
Forum: General discussion
Topic: Postęp game
Replies: 89
Views: 22542

Re: Postęp game

I think you understood my idea. Yes, nice, and at some point in time please add one spam link to your progress, because google refuses to tell me anything about progress game or similar. Remotely related, something with survives is completely wrong from my PoV: Maybe some custom effects (in the dir...
by dunnoob
Tue Nov 07, 2017 9:17 pm
Forum: Longturn
Topic: Admin(s) behaviour and the Freeciv community in general
Replies: 25
Views: 4997

Re: Admin(s) behaviour and the Freeciv community in general

(shouldn't take many hours with any ruleset) About a year ago I wrote something about 50 hours . Meanwhile with an apparently working ruleset I think 200h is more realistic, but admittedly this includes the time to learn Lua from scratch and overwrite default.lua signal handlers in script.lua just ...
by dunnoob
Mon Nov 06, 2017 12:32 pm
Forum: Freeciv-web
Topic: Oil Wells do not appear on map
Replies: 3
Views: 1982

Re: Oil Wells do not appear on map

I'm not quite sure, maybe this issue is covered by HRM 696029, and presumably it was (or still is) not limited to Freeciv-web.
by dunnoob
Fri Nov 03, 2017 2:10 am
Forum: Help wanted
Topic: Gna! bugs and tasks
Replies: 3
Views: 3624

Re: Gna! bugs and tasks

Squeezed into only eight new HRM issues: 706407, 707576, 707579, 707580, 707595, 707793, 707881, and 708934. With two exceptions perfectly suited for the new Nations maintainer, when you (=somebody, no idea how this works) appointed him. :P
by dunnoob
Fri Nov 03, 2017 1:15 am
Forum: Single player
Topic: How to control another player?
Replies: 5
Views: 1809

Re: How to control another player?

Eusebio Ptolomeu wrote:I mean take command
Okay, JFTR, first you did a detach for your original nation, then your take for another nation apparently worked as it should, but you couldn't continue the game after leaving edit mode. If that's what happened I'm also curious how this is supposed to work. :oops:
by dunnoob
Thu Nov 02, 2017 11:27 pm
Forum: Announcements
Topic: Beta release 2.6.0-beta1
Replies: 9
Views: 4158

Re: Beta release 2.6.0-beta1

according to the Wiki main page community news we're still at 2nd Feb 2013 and version 2.3.:shock: Please unprotect template:news-com or replace its content by one line... #REDIRECT [[Template:NEWS]] ...to simplify the maintenance. Bump, this belongs to HRM 696681 and two Special:UncategorizedTempl...
by dunnoob
Thu Nov 02, 2017 10:55 pm
Forum: Single player
Topic: How to control another player?
Replies: 5
Views: 1809

Re: How to control another player?

Disclaimer, I never did that outside of "create a tileset test map for two players" experiments. What do you mean by... change the player in edit-mode ...was that a successful take command, or only an observe ? Wild guess, to take another player you have to detach whatever you had before, ...