Search found 21 matches

by drakeraider
Sun Nov 11, 2018 8:31 am
Forum: Art and tilesets
Topic: Ruleset specific Tilesets
Replies: 1
Views: 445

Ruleset specific Tilesets

So how do I format/store tiles and units to have added graphics? For clarity. I'm working on a ruleset right now. And if I were to use, say, Griffonspade's unit extensions here http://forum.freeciv.org/f/viewtopic.php?f=12&t=254 How would I have these graphics accessible so that loading this rul...
by drakeraider
Tue Sep 25, 2018 3:15 am
Forum: Rulesets and modpacks
Topic: Purchase with Culture
Replies: 1
Views: 528

Purchase with Culture

Is there a way I could make techs/buildings have a Culture Cost rather than a Bulbs or Shields one? It would play well with high level culture rulesets, of which I have some ideas to make work.
by drakeraider
Tue Feb 20, 2018 1:49 am
Forum: Art and tilesets
Topic: Unnamed non-iso hex amplio tileset development
Replies: 2
Views: 778

Re: Unnamed non-iso hex amplio tileset development

Gorgeous. Dream come true for me.
by drakeraider
Sat Feb 17, 2018 4:13 pm
Forum: Rulesets and modpacks
Topic: "Simulation" ruleset (2.5) - v1.0 released
Replies: 110
Views: 21982

Re: Corbeau's ruleset (2.5) - v1.0 released

Oh, don't worry. I loaded it up with so many features that I'm terrified of the Test. And I slowed the game way down, so I'll have to use Editmode to test it properly. I cannot wait for Culture. But I seriously doubt this version will work for Longturn. It goes from -8000 to 16000. Starting with 20 ...
by drakeraider
Sat Feb 17, 2018 7:55 am
Forum: General discussion
Topic: Two questions on Rulesets
Replies: 7
Views: 1487

Re: Two questions on Rulesets

Corbeu, are you intending on transferring your ruleset to 2.6? I am building my personal on top of yours, because I like how you handled combat and upkeep. But I'm a huge fan of Culture gameplay, so I would love to see a version for the next gen. Back on topic, thank you everyone for your help on th...
by drakeraider
Fri Feb 16, 2018 9:25 pm
Forum: General discussion
Topic: Two questions on Rulesets
Replies: 7
Views: 1487

Two questions on Rulesets

Hey guys. Question. Or two. First. How do I conditionally disable buildings in a ruleset? for instance, forcing the player to pick between two different Wonders. Having one constructed disables the other for the player. Or something like that. I recall Oracle and Hanging Gardens being mutually exclu...
by drakeraider
Tue Feb 13, 2018 4:11 am
Forum: Wishlist
Topic: Districts? (Or Similar)
Replies: 1
Views: 604

Districts? (Or Similar)

Is it possible to somehow emulate the Districts from Civ6? I love the Land game, but my computer, as mentioned in my other request, can't handle it.

Was thinking maybe handling with City Adjacency rules being changed a little. Allowing you to build adjacent to your own cities?
by drakeraider
Mon Feb 12, 2018 12:54 am
Forum: General discussion
Topic: SDL Client Server Options
Replies: 0
Views: 783

SDL Client Server Options

I'm using the newest Beta version, 2.6. The SDL client does not allow me to select the buttons for server configuration. I seem to remember them being usable back in an earlier version but don't remember which it was. Is this on purpose?
by drakeraider
Sat Feb 10, 2018 4:38 pm
Forum: Wishlist
Topic: Religion concept
Replies: 6
Views: 1322

Re: Religion concept

Lachu wrote:I introduced civics concept in my Progress game. It's based on Freeciv, so you can fell free to port it into Freeciv and makes religion one or more slot of Civics.


I'm interested but don't know enough to understand. Could you elaborate/Shameless plug your game so I could understand?
by drakeraider
Wed Feb 07, 2018 6:11 am
Forum: Wishlist
Topic: Religion concept
Replies: 6
Views: 1322

Religion concept

Hey guys. New here. So please guide me if I'm doing this wrong. I absolutely LOVE religious gameplay in Civ games, from Civ 5 and 6. But due to various reasons, that was never incorporated into Freeciv. Thusly I felt bad about myself and played more Civ 5. But my laptop can only barely support it. A...