Search found 34 matches

by Akechi
Sun Jan 21, 2018 2:05 pm
Forum: Rulesets and modpacks
Topic: hide small wonders from build list
Replies: 11
Views: 3967

Re: hide small wonders from build list

I suppose Freeciv 2.6 or after will work as you think.
In 2.6 or after, nreq is deprecated, so multiplayer ruleset may good to reference for you.
https://github.com/freeciv/freeciv/blob ... gs.ruleset

See also:
https://web.archive.org/web/http://gna.org/bugs/?24431
by Akechi
Sat Dec 23, 2017 12:17 pm
Forum: Contribution
Topic: Requesting Hidden Property Explanations
Replies: 1
Views: 1271

Re: Requesting Hidden Property Explanations

If unit who has "Bombarder" flag try to bombard enemy, this unit consume all MP after bombarding regardless of "OneAttack" flag.

"Spy" flag gives +25% chance to win diplomatic combat.
by Akechi
Tue Dec 12, 2017 10:32 am
Forum: Wishlist
Topic: Ironclads navigate rivers & civil war.
Replies: 4
Views: 1759

Re: Ironclads navigate rivers & civil war.

Prerequisite: Freeciv 2.6 or after. To make your wishes come true: 0) Duplicate civ2civ3 ruleset and change name what you want (otherwise you will lose original civ2civ3 data). 1-1) Change Ironclad unit class to Trireme instead of Sea. 1-2) Duplicate +1 movement bonus of Nuclear Power to Sea unit cl...
by Akechi
Thu Dec 07, 2017 12:43 pm
Forum: General discussion
Topic: Civ3 Bombard: Specifics?
Replies: 4
Views: 3187

Re: Civ3 Bombard: Specifics?

Civ 3 bombard unit has 3 status, such as Bombard Strength , Bombard Range ( Operational Range if Air unit), Rate of Fire . 1. Unit can Bombard action up to radius Bombard Range tile away (Bombard Range 1 = 3x3, Bombard Range 2 = 5x5, and so on). Even if your unit is surrounded by enemy unit within 1...