Search found 270 matches
- Tue Oct 26, 2021 5:59 pm
- Forum: Freeciv-web
- Topic: Source code for Freeciv-web running on Freecivweb.org
- Replies: 73
- Views: 78514
Re: Source code for Freeciv-web running on Freecivweb.org
This line has been removed. Is there anything else that copyright holders believes makes freecivweb.org non AGPLv3 compliant? To be honest, I don't know. Their legalese is too poorly written for me to understand what it does. This is potentially harmful depending on what the ToS define as "pro...
- Mon Oct 25, 2021 10:23 pm
- Forum: Freeciv-web
- Topic: Source code for Freeciv-web running on Freecivweb.org
- Replies: 73
- Views: 78514
Re: Source code for Freeciv-web running on Freecivweb.org
Andreas opened a new issue on Github: https://github.com/Lexxie9952/fcw.org-server/issues/169 Thank you for doing this. Unfortunately Lexxie blocked me from commenting on her Github, so I guess that the only way I could possibly enforce my rights is by contacting Github, their domain provider and/or...
- Mon Oct 25, 2021 9:40 pm
- Forum: Wishlist
- Topic: *sets without inatallation
- Replies: 2
- Views: 2858
Re: *sets without inatallation
Note that saves are single-file archives, not multi-file. So including *sets there would be a big format change... The easier solution is probably to add fcmp URLs anywhere external resources are referenced (so: ruleset used by save, tileset suggested by ruleset). Then the client could gain support ...
- Sat Jun 12, 2021 4:45 pm
- Forum: Rulesets and modpacks
- Topic: How to make everything bigger?
- Replies: 14
- Views: 18156
Re: How to make everything bigger?
You can change the font size in the options, but if your screen resolution is set correctly it should already be used to make fonts bigger.
- Fri Apr 30, 2021 5:42 pm
- Forum: Forum
- Topic: Enable HTTPS for forum
- Replies: 1
- Views: 8915
Re: Enable HTTPS for forum
As far as I can tell, the server is running on really obsolete infrastructure without Let's Encrypt support. And if you're playing online games with the native client, beware that the native protocol isn't encrypted either.
- Mon Apr 19, 2021 12:32 am
- Forum: Contribution
- Topic: Salvaged graphics
- Replies: 1
- Views: 3423
Salvaged graphics
This file is referenced in mapview_common.h but the website died years ago. I salvaged it…
- Fri Nov 20, 2020 7:31 pm
- Forum: Tech support
- Topic: "Ghost moves"
- Replies: 8
- Views: 6046
Re: "Ghost moves"
I wonder if maybe they are moves whose animations were queued up during the AI's turn, and are only just being displayed because of the accumulated animation time from all the units moving was longer than the AI's turn calculations? AFAIK animations are not queued, they play right when the packet i...
- Mon Nov 02, 2020 10:02 pm
- Forum: Single player
- Topic: How to rule a democracy?
- Replies: 5
- Views: 4825
Re: How to rule a democracy?
If you want less military unhappiness use Communism It makes demo a bit less powerful (it's already way too powerful, ask Corbeau)
- Mon Nov 02, 2020 4:09 pm
- Forum: Wishlist
- Topic: Some new wonder should replace the Great Library
- Replies: 1
- Views: 2296
Re: Some new wonder should replace the Great Library
Changes to the classic rules are unlikely to happen, but you can make your own, see here
Re: Ships
Transports can load up to 8 units, but not planes, helicopters and other ships... Never seen a bug where it doesn't work.