Search found 20 matches

by heilkitty
Sat Jan 11, 2014 2:12 pm
Forum: Tech support
Topic: Problem compiling 2.0 and 2.1
Replies: 5
Views: 6400

Re: Problem compiling 2.0 and 2.1

cazfi wrote:Does it work if you manually set LDFLAGS when running configure:
> ./configure LDFLAGS="-lm"
or (less preferred):
> LDFLAGS="-lm" ./configure
No. -lm should be at the end of all options, it seems.

Code: Select all

./configure LIBS="-lm -lz"
does the trick.
by heilkitty
Sat Jan 11, 2014 4:14 am
Forum: Tech support
Topic: Problem compiling 2.0 and 2.1
Replies: 5
Views: 6400

Re: Problem compiling 2.0 and 2.1

GNU C Library v2.17. UPD: I've managed to link civclient manually with a command gcc -g -O2 -Wall -Wpointer-arith -Wcast-align -Wmissing-prototypes -Wmissing-declarations -o civclient audio_sdl.o attribute.o citydlg_common.o cityrepdata.o civclient.o chatline_common.o connectdlg_common.o climisc.o c...
by heilkitty
Fri Jan 10, 2014 2:54 pm
Forum: Tech support
Topic: Problem compiling 2.0 and 2.1
Replies: 5
Views: 6400

Problem compiling 2.0 and 2.1

2.0 and 2.1 from svn fail to build on Ubuntu 13.10 64 bit (glib v2.38.1) with the following error: make[3]: Entering directory `/home/heilkitty/soft/freeciv/S2_0/client' gcc -g -O2 -Wall -Wpointer-arith -Wcast-align -Wmissing-prototypes -Wmissing-declarations -o civclient audio_sdl.o attribute.o cit...
by heilkitty
Sat Dec 14, 2013 2:08 pm
Forum: General discussion
Topic: FreeCiv windows or linux
Replies: 31
Views: 30105

Re: FreeCiv windows or linux

You could use PlayDeb repository or compile from source.
by heilkitty
Tue Nov 26, 2013 10:48 am
Forum: Single player
Topic: What am I doing wrong?
Replies: 6
Views: 9108

Re: What am I doing wrong?

This could be a bug. Post your FreeCiv version and operating system, pls. Any console output would be helpful for devs either.
by heilkitty
Sun Nov 03, 2013 6:26 am
Forum: Rulesets and modpacks
Topic: new FreeCiv mod development - NExtended
Replies: 118
Views: 131516

Re: new FreeCiv mod development - NExtended

Nice. Are ancient era ships able to carry settlers and horsies?
by heilkitty
Sun Oct 27, 2013 1:15 pm
Forum: Wishlist
Topic: questions
Replies: 14
Views: 13375

Re: questions

1. Yes, check game settings at the start (barbarian appearance rate or something).
2. Yes, you'd have to edit ruleset in order to do this.
4. See 1.
by heilkitty
Sat Oct 26, 2013 5:04 pm
Forum: Rulesets and modpacks
Topic: new FreeCiv mod development - NExtended
Replies: 118
Views: 131516

Re: new FreeCiv mod development - NExtended

Thanks, Caz. That solved it.
by heilkitty
Sat Oct 26, 2013 10:22 am
Forum: Rulesets and modpacks
Topic: new FreeCiv mod development - NExtended
Replies: 118
Views: 131516

Re: new FreeCiv mod development - NExtended

Running freeciv 2.4 r23624 under Linux, got a problem: 2: Loading tileset "netileset". 1: in ensure_color() [colors_common.c::88]: assertion 'rgb != ((void *)0)' failed. 1: Please report this message at http://gna.org/projects/freeciv/ 1: in create_plr_sprite() [tilespec.c::1985]: assertio...
by heilkitty
Sat Oct 26, 2013 3:30 am
Forum: Rulesets and modpacks
Topic: new FreeCiv mod development - NExtended
Replies: 118
Views: 131516

Re: new FreeCiv mod development - NExtended

Is it for 2.4?