Search found 25 matches

by ifaesfu
Mon Dec 28, 2015 7:22 pm
Forum: Multiplayer / Online gaming
Topic: asynchronous multiplayer
Replies: 7
Views: 8953

Re: asynchronous multiplayer

Davide's servers let you save multiplayer games, but other servers can't do it.
by ifaesfu
Sun Jan 11, 2015 12:39 am
Forum: Wishlist
Topic: Updates in Metaserver
Replies: 3
Views: 2324

Re: Updates in Metaserver

I see some servers show the correct number of human players. It was the case with Davide's "freeciv-debian" servers and it is now with xavier's "freeciv.nmte.ch". However, some servers, like gs.pardus.at, show a number of human players when maybe there isn't any of them.
by ifaesfu
Mon Nov 24, 2014 1:00 pm
Forum: Gameplay
Topic: A diplomatic game flaw
Replies: 5
Views: 5741

Re: A diplomatic game flaw

The situation is a pain in the ass, but it is normal. If you are in peace with another nation, you shouldn't have any military unit in its territory. You should have thought twice before making peace and then switching to Democracy. What you are suggesting should be in the wishtlist section of the f...
by ifaesfu
Mon Nov 10, 2014 12:10 pm
Forum: Single player
Topic: ranking
Replies: 3
Views: 2825

Re: ranking

Are you talking about F7 demographic reports? If so, you can only see your own rank and those who are the best and you have an embassy with.
by ifaesfu
Sun Nov 09, 2014 12:02 am
Forum: Single player
Topic: The small colorful little person pattern
Replies: 8
Views: 4021

Re: The small colorful little person pattern

It's red/angry when there are some units outside the national borders under repubic/democracy
by ifaesfu
Tue Nov 04, 2014 12:36 pm
Forum: Single player
Topic: Why great library is so hard
Replies: 8
Views: 4914

Re: Why great library is so hard

You can start another wonder and switch to the GL when you know the tech.
by ifaesfu
Fri Oct 17, 2014 11:55 am
Forum: General discussion
Topic: Question: Unit movement and attack rates
Replies: 5
Views: 3763

Re: Question: Unit movement and attack rates

I'm not sure if civ2civ3 ruleset has doubled movement points by default. GreatTurn games use x2 movement and Longturn x3. Corbeau's question is: if the movements of the units are doubled or tripled, can the units like horsemen attack more than twice or isn't this feature related to the movement? Any...
by ifaesfu
Sat Aug 02, 2014 9:41 pm
Forum: Gameplay
Topic: Borders
Replies: 3
Views: 3523

Re: Borders

I think the way the borders grow is related to the size of the cities. To change it, you should modify the ruleset, as it isn't a game setting.
by ifaesfu
Thu Jul 24, 2014 6:06 pm
Forum: Longturn
Topic: Longturn
Replies: 84
Views: 57905

Re: Longturn

Thank you very much the grime.
by ifaesfu
Fri Jul 04, 2014 11:13 pm
Forum: Community
Topic: Greetings !
Replies: 6
Views: 4843

Re: Greetings !

Hi Nimrod, good to see you here too.
Be sure LT is a good community too, but the games are usually spoilt by a new bug/exploit.