Search found 44 matches
- Sun Feb 02, 2014 6:00 pm
- Forum: Wishlist
- Topic: Ruleset-defined spaceship shape
- Replies: 1
- Views: 3135
Re: Ruleset-defined spaceship shape
Support!
- Fri Jan 24, 2014 6:24 am
- Forum: Rulesets and modpacks
- Topic: Alien World
- Replies: 25
- Views: 27797
Re: Alien World
Works in Win 7:
- Fri Nov 29, 2013 5:25 pm
- Forum: Art and tilesets
- Topic: Isometric Hexagonal Amplio? Ressurecting it or make it anew?
- Replies: 16
- Views: 19125
Re: Isometric Hexagonal Amplio? Ressurecting it or make it a
This thread is getting contaminated, a split might be in order? However I've hit an odd speed bump: when i try to copy/paste/replace coast references(ex: 0, 2, "t.l0.coast_cell_u010") with lake references (ex: 1, 0, "t.l0.lake_cell_u000"), when I add a tile_x reference in the mai...
- Fri Nov 29, 2013 6:35 am
- Forum: Art and tilesets
- Topic: City sizes are in the ruleset now!?
- Replies: 6
- Views: 8481
Re: City sizes are in the ruleset now!?
Thanks for pointing this out, I hadn't noticed it yet.Treefingers wrote:Grrr.
And I totally agree, second & support your "rant"!
- Thu Nov 28, 2013 9:39 pm
- Forum: Art and tilesets
- Topic: Isometric Hexagonal Amplio? Ressurecting it or make it anew?
- Replies: 16
- Views: 19125
Re: Isometric Hexagonal Amplio? Ressurecting it or make it a
Handuman, is it bad what I'm most impressed with, of all things in your tileset, is your pine trees? :D ....may I use them in my tileset? My attempts at making a taiga tile have been....yeah. :? Not my pine trees. I copied them from somewhere for a custom terrain (Arctic forest). I'm suspecting Fre...
- Thu Nov 28, 2013 9:20 pm
- Forum: Art and tilesets
- Topic: Isometric Hexagonal Amplio? Ressurecting it or make it anew?
- Replies: 16
- Views: 19125
Re: Isometric Hexagonal Amplio? Ressurecting it or make it a
Handuman, is it bad what I'm most impressed with, of all things in your tileset, is your pine trees? :D ....may I use them in my tileset? My attempts at making a taiga tile have been....yeah. :? Not my pine trees. I copied them from somewhere for a custom terrain (Arctic forest). I'm suspecting Fre...
- Wed Nov 27, 2013 9:14 pm
- Forum: Single player
- Topic: What am I doing wrong?
- Replies: 6
- Views: 9145
Re: What am I doing wrong?
Should I submit a bug report about a missing facepalm emoticon in this forum?cazfi wrote:See server setting autotoggle.HanduMan wrote:That might be it. That is, if /take does not toggle off the AI'ness (which it should IMO).
Sure I remember this...now that you told me about it...again.
- Tue Nov 26, 2013 9:53 pm
- Forum: Art and tilesets
- Topic: Isometric Hexagonal Amplio? Ressurecting it or make it anew?
- Replies: 16
- Views: 19125
Re: Isometric Hexagonal Amplio? Ressurecting it or make it a
It's beautiful 8-) Good work. Thank you! :) Though I must say that all the beauty in it comes form those parts of Amplio2 that survived my cutting and pasting. Not all did, I'm afraid. :( I have next no none artistic skills and that is what this tileset would need to make it complete. And some spar...
- Tue Nov 26, 2013 9:37 pm
- Forum: Single player
- Topic: What am I doing wrong?
- Replies: 6
- Views: 9145
Re: What am I doing wrong?
That might be it. That is, if /take does not toggle off the AI'ness (which it should IMO).JTN wrote:(I also have a vague recollection that you get it with the regular version if you end up aitoggle'd, or something, which might be what HanduMan is seeing?)
- Tue Nov 26, 2013 4:04 pm
- Forum: Single player
- Topic: What am I doing wrong?
- Replies: 6
- Views: 9145
Re: What am I doing wrong?
I managed to get this by accident yesterday. I created a new game, observed, /take'd one of the AI's (who had set all units into auto mode) and they behaved as said in the 1st post of this thread.
I had no time to investigate it further. Freeciv 2.3.4 on Windows 7.
I had no time to investigate it further. Freeciv 2.3.4 on Windows 7.