Search found 3083 matches

by cazfi
Tue Apr 09, 2024 7:54 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 3.2 ruleset can do
Replies: 84
Views: 2643013

Re: Changes in what a 3.2 ruleset can do

cazfi wrote: Tue Apr 02, 2024 8:38 pm Added support for ranges Tile, CAdjacent, and Adjacent for UnitType requirements. RM #347
This got posted to wrong thread. It's not in 3.2, but only in 3.3.
by cazfi
Tue Apr 09, 2024 7:53 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 3.3 ruleset can do
Replies: 19
Views: 73132

Re: Changes in what a 3.3 ruleset can do

Added support for ranges Tile, CAdjacent, and Adjacent for UnitFlag requirements. RM #369
by cazfi
Sun Apr 07, 2024 12:28 am
Forum: Rulesets and modpacks
Topic: Changes in what a 3.2 ruleset can do
Replies: 84
Views: 2643013

Re: Changes in what a 3.2 ruleset can do

Max number of techs increased to 400. RM #355
by cazfi
Fri Apr 05, 2024 9:34 pm
Forum: Announcements
Topic: xz backdoor and freeciv
Replies: 0
Views: 692

xz backdoor and freeciv

Week ago, backdoor code was found in the xz compression library. This has lead to delays in entire operating system releases as various organizations have been evaluating the effects the finding have in their software stacks. For freeciv.org, the happy conclusion is that we have never shipped anythi...
by cazfi
Fri Apr 05, 2024 8:59 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 3.3 ruleset can do
Replies: 19
Views: 73132

Re: Changes in what a 3.3 ruleset can do

New Culture_Pct effect, that is multiplicative with the existing culture effects. RM #353
by cazfi
Tue Apr 02, 2024 8:38 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 3.2 ruleset can do
Replies: 84
Views: 2643013

Re: Changes in what a 3.2 ruleset can do

Added support for ranges Tile, CAdjacent, and Adjacent for UnitType requirements. RM #347
by cazfi
Tue Apr 02, 2024 6:34 pm
Forum: Art and tilesets
Topic: Nets tile extra
Replies: 6
Views: 866

Re: Nets tile extra

Elefant wrote: Tue Apr 02, 2024 5:49 pm The amplio graphic doesn't work for hexemplio? I made it for both.
Didn't realize that. I'll test how it works out in hexemplio & derivatives. Thanks.
by cazfi
Mon Apr 01, 2024 12:15 am
Forum: Art and tilesets
Topic: Nets tile extra
Replies: 6
Views: 866

Re: Nets tile extra

Sill missing for most tilesets, including the default hexemplio.
by cazfi
Sun Mar 31, 2024 11:20 pm
Forum: Contribution
Topic: New Nations for Freeciv
Replies: 24
Views: 3081

Re: New Nations for Freeciv

Ambazonia.ruleset has this comment about legend:
;Copied from Wikipedia for now:

Using wikipedia as a source is fine, verbatim copying is not. Can you make an updated version of the ruleset file where this is fixed?
by cazfi
Sun Mar 31, 2024 2:17 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 3.2 ruleset can do
Replies: 84
Views: 2643013

Re: Changes in what a 3.2 ruleset can do

New Impr_Upkeep_Reduction effect. RM #310