Search found 3087 matches

by cazfi
Tue Apr 16, 2024 10:13 pm
Forum: Test Builds
Topic: Windows Installer test builds (freeciv-3.2 / msys2 / meson)
Replies: 24
Views: 19429

Re: Windows Installer test builds (freeciv-3.2 / msys2 / meson)

New freeciv-3.2 Windows (msys2) build with meson, from sources of 16-Apr-24 (3.1.94.4-alpha2+-240416), commit 37229f4996'', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.2/ Change log since previous snapshot build: gitlog-af52ba65e7.....
by cazfi
Thu Apr 11, 2024 5:21 pm
Forum: Test Builds
Topic: Msys2 based Windows Installer testing (freeciv-3.1 / msys2)
Replies: 66
Views: 119266

Re: Msys2 based Windows Installer testing (freeciv-3.1 / msys2)

New freeciv-3.1 Windows (msys2) build from sources of 11-Apr-24 (3.1.0+-240411), commit 'f703f17156', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/autotools/freeciv-3.1/ Change log since 3.1.0 release: gitlog-3.1.0..f703f17156.log Change log since p...
by cazfi
Thu Apr 11, 2024 1:47 pm
Forum: Contribution
Topic: New Nations for Freeciv
Replies: 25
Views: 3197

Re: New Nations for Freeciv

cazfi wrote: Sun Mar 31, 2024 11:20 pm Ambazonia.ruleset...
All the other nations have now been merged to the freeciv repo.
by cazfi
Thu Apr 11, 2024 12:59 pm
Forum: Upcoming Releases
Topic: Upcoming 3.1.1
Replies: 0
Views: 184

Upcoming 3.1.1

There has been 55 bugs fixed since 3.1.0.

Maybe the most notable is the one that caused gtk4-client to overwrite user-set options on every launch with ones migrated from gtk3.22-client. To provide that fix to users, 3.1.1 release should be made in a couple of weeks.
by cazfi
Tue Apr 09, 2024 7:54 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 3.2 ruleset can do
Replies: 84
Views: 2652923

Re: Changes in what a 3.2 ruleset can do

cazfi wrote: Tue Apr 02, 2024 8:38 pm Added support for ranges Tile, CAdjacent, and Adjacent for UnitType requirements. RM #347
This got posted to wrong thread. It's not in 3.2, but only in 3.3.
by cazfi
Tue Apr 09, 2024 7:53 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 3.3 ruleset can do
Replies: 19
Views: 73915

Re: Changes in what a 3.3 ruleset can do

Added support for ranges Tile, CAdjacent, and Adjacent for UnitFlag requirements. RM #369
by cazfi
Sun Apr 07, 2024 12:28 am
Forum: Rulesets and modpacks
Topic: Changes in what a 3.2 ruleset can do
Replies: 84
Views: 2652923

Re: Changes in what a 3.2 ruleset can do

Max number of techs increased to 400. RM #355
by cazfi
Fri Apr 05, 2024 9:34 pm
Forum: Announcements
Topic: xz backdoor and freeciv
Replies: 0
Views: 793

xz backdoor and freeciv

Week ago, backdoor code was found in the xz compression library. This has lead to delays in entire operating system releases as various organizations have been evaluating the effects the finding have in their software stacks. For freeciv.org, the happy conclusion is that we have never shipped anythi...
by cazfi
Fri Apr 05, 2024 8:59 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 3.3 ruleset can do
Replies: 19
Views: 73915

Re: Changes in what a 3.3 ruleset can do

New Culture_Pct effect, that is multiplicative with the existing culture effects. RM #353
by cazfi
Tue Apr 02, 2024 8:38 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 3.2 ruleset can do
Replies: 84
Views: 2652923

Re: Changes in what a 3.2 ruleset can do

Added support for ranges Tile, CAdjacent, and Adjacent for UnitType requirements. RM #347