Search found 1555 matches

by cazfi
Thu Dec 06, 2018 7:25 pm
Forum: Rulesets and modpacks
Topic: city radius in hex topology
Replies: 7
Views: 142

Re: city radius in hex topology

Ignatus wrote:Rulesets for now can't adjust effects like City_Radius_Sq in accordance with non-binary game options
There is requirement type "Topology" just for adjusting ruleset to work optimally with both hex and square topologies.
by cazfi
Wed Nov 14, 2018 4:17 am
Forum: Contribution
Topic: Msys2 based Windows Installer testing (freeciv-3.1)
Replies: 11
Views: 3180

Re: Msys2 based Windows Installer testing (freeciv-3.1)

New freeciv master msys2 build from sources of 11-Nov-18 (3.0.91-dev-181111), commit c154ecffa9, available at http://files.freeciv.org/packages/windo ... snapshots/

- Built against msys2 environment 181027
by cazfi
Tue Nov 13, 2018 8:15 pm
Forum: Tech support
Topic: V2.6, Linux, Error: Lost connection to server (read error)!
Replies: 11
Views: 244

Re: V2.6, Linux, Error: Lost connection to server (read error)!

Reason why I wanted to start it from the compile folder was that I never compiled or installed anything on Linux before. I did not want to destroy anything because of missing knowledge. Yes, it's not a good idea to install something to your system folders in a way other than package manager, causin...
by cazfi
Tue Nov 13, 2018 6:52 pm
Forum: Tech support
Topic: V2.6, Linux, Error: Lost connection to server (read error)!
Replies: 11
Views: 244

Re: V2.6, Linux, Error: Lost connection to server (read error)!

OK, it seems you are on the right track. I renamed the installed 2.5.3 server and now the output is as follows: 1: Failed to connect to spawned server! So far I've been thinking this to be some sort of problem in the order in which different directories are searched for the server, but it can't fin...
by cazfi
Tue Nov 13, 2018 6:29 pm
Forum: Tech support
Topic: V2.6, Linux, Error: Lost connection to server (read error)!
Replies: 11
Views: 244

Re: V2.6, Linux, Error: Lost connection to server (read error)!

ppfreeciv wrote:1st question:
I have another freeciv server installed (2.5.3), but I compiled 2.5.10 in the same way as I did now with 2.6.0 and 2.5.10 works in this way.
So it's a possibility that it finds the installed 2.5.3 server. It's compatible with 2.5.x, but not with 2.6.x.
by cazfi
Tue Nov 13, 2018 6:24 pm
Forum: Tech support
Topic: V2.6, Linux, Error: Lost connection to server (read error)!
Replies: 11
Views: 244

Re: V2.6, Linux, Error: Lost connection to server (read error)!

3: Arguments to spawned server: -p 5557 --bind localhost -q 1 -e --saves ~/.freeciv/saves --scenarios ~/.freeciv/scenarios -A none It is not even listed in the 'Local Area Network' list. That's as expected, "-A none" is there to stop announcing it as public server. You still should be abl...
by cazfi
Tue Nov 13, 2018 4:25 pm
Forum: Tech support
Topic: Generic build scripts
Replies: 16
Views: 1265

Re: Generic build scripts

From the name "command-not-found" I guess there's two problems; 1) some command is not found, and 2) handling of that error case fails in your shell. We don't know what is the command that is not found since problem (2) causes its name not to be shown. So we need to resolve (2) first. Jus...
by cazfi
Tue Nov 13, 2018 4:15 pm
Forum: Tech support
Topic: V2.6, Linux, Error: Lost connection to server (read error)!
Replies: 11
Views: 244

Re: V2.6, Linux, Error: Lost connection to server (read error)!

Do you have another version of freeciv installed? Maybe it's finding wrong server binary to run. If you run client with at least verbose output (commandline parameter: '-d 3'), it logs commandline arguments it gives for the server it launches. There's quite a lot of output with '-d 2' so you probabl...
by cazfi
Tue Nov 13, 2018 3:26 am
Forum: Tech support
Topic: Generic build scripts
Replies: 16
Views: 1265

Re: Generic build scripts

Hello. I got this: Traceback (most recent call last): File "/usr/lib/command-not-found", line 27, in <module> from CommandNotFound.util import crash_guard ModuleNotFoundError: No module named 'CommandNotFound' Uh. Is that all the output the script gives? From the name "command-not-fo...