3.2.6 fixes two security vulnerabilities in savegame/scenario file handling, and number of other bugs. See the full list of changes.
Source code is available in the usual place. Compiled Windows packages aren't available yet, but should follow shortly; we'll post again here when they turn up.
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- Thu Sep 03, 2026 9:57 pm
- Forum: Announcements
- Topic: Stable release 3.2.6
- Replies: 0
- Views: 7
- Thu Sep 03, 2026 7:55 pm
- Forum: Upcoming Releases
- Topic: Towards 3.2.6
- Replies: 0
- Views: 6
Towards 3.2.6
NEWS for the imminent 3.2.6 release: https://www.freeciv.org/wiki/NEWS-3.2.6
- Tue Aug 25, 2026 2:29 pm
- Forum: Wishlist
- Topic: idea about campaign server (that works as a client)
- Replies: 3
- Views: 4882
Re: idea about campaign server (that works as a client)
A campaign likely makes more sense when the individual parts run different rulesets, so that you are not reresearching same techs on each map, though StarCraft and the like success even with that. For example there could be a campaign where first map is Earth, and once you reach interplanetary trave...
- Wed Aug 19, 2026 9:46 pm
- Forum: Test Builds
- Topic: Windows Installer test builds (freeciv-3.3 / msys2 / meson)
- Replies: 34
- Views: 519835
Re: Windows Installer test builds (freeciv-3.3 / msys2 / meson)
New freeciv-3.3 Windows (msys2) build with meson, from sources of 19-Aug-26 (3.2.94.6-alpha2+260819), commit '189339da3f', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.3/ Change log since previous snapshot build: gitlog-ea8d75235a..1...
- Fri Aug 14, 2026 6:18 am
- Forum: Test Builds
- Topic: Windows Installer test builds (freeciv-3.2 / msys2 / meson)
- Replies: 43
- Views: 605868
Re: Windows Installer test builds (freeciv-3.2 / msys2 / meson)
New freeciv-3.2 Windows (msys2) build with meson, from sources of 13-Aug-26 (3.2.5+-260813), commit '0bcc68b72f', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.2/ Change log since 3.2.5: gitlog-3.2.5..0bcc68b72f.log Change log since p...
- Mon Aug 10, 2026 7:16 am
- Forum: Contribution
- Topic: Typo fix (3.2.5)
- Replies: 4
- Views: 19451
Re: Typo fix (3.2.5)
Translation files will get corrected automatically when they are next time refreshed from the English originals. You should not touch msgids manually, like your patch would do.
- Sun Aug 09, 2026 8:29 am
- Forum: Contribution
- Topic: Typo fix (3.2.5)
- Replies: 4
- Views: 19451
Re: Typo fix (3.2.5)
Thanks. Opened a ticket about this: https://redmine.freeciv.org/issues/2126
- Mon Aug 03, 2026 10:54 am
- Forum: Test Builds
- Topic: Windows Installer test builds (freeciv-3.4 / msys2 / meson)
- Replies: 14
- Views: 343979
Re: Windows Installer test builds (freeciv-3.4 / msys2 / meson)
New freeciv main development branch Windows (msys2) build with meson, from sources of 03-Aug-26 (3.3.90.14-dev-260803), commit '59b5b8d93c', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.4/ Change log since previous snapshot build: gi...
- Sun Jul 26, 2026 12:34 am
- Forum: Art and tilesets
- Topic: Amplio2 extra_units
- Replies: 2
- Views: 3947
Re: Amplio2 extra_units
extra_units.spec in current development version looks like: https://github.com/freeciv/freeciv/blob ... units.spec
- Sat Jul 25, 2026 1:51 am
- Forum: Rulesets and modpacks
- Topic: Changes in what a 3.4 ruleset can do
- Replies: 11
- Views: 202269
Re: Changes in what a 3.4 ruleset can do
Tech_Cost_Factor effect turned in to percentage one for better granularity, and accordingly renamed as Tech_Cost_Pct RM #2005