Road extras can be animated RM #1623
Now all the tile extras sprites can be animated. Animations are as widely supported as they will be in freeciv-3.3.
Search found 3384 matches
- Fri Aug 22, 2025 2:37 pm
- Forum: Art and tilesets
- Topic: Freeciv-3.3 updates to tileset format
- Replies: 8
- Views: 38194
- Thu Aug 21, 2025 8:14 pm
- Forum: Test Builds
- Topic: Windows Installer test builds (freeciv-3.3 / msys2 / meson)
- Replies: 26
- Views: 96603
Re: Windows Installer test builds (freeciv-3.3 / msys2 / meson)
New freeciv-3.3 Windows (msys2) build with meson, from sources of 21-Aug-25 (3.2.93.4-alpha1+250821), commit 'b6356ee5ee', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.3/ Change log since previous snapshot build: gitlog-923e127336..b...
- Thu Aug 21, 2025 8:35 am
- Forum: Rulesets and modpacks
- Topic: Move_Bonus + UnitFlag problems
- Replies: 1
- Views: 3456
Re: Move_Bonus + UnitFlag problems
Marco Polo has actually two effects that combine to that overall effect.John Campbell wrote: ↑Thu Aug 21, 2025 12:55 amMarco Polo's embassies-with-literally-everyone effect
Variant2 has only "embassy with everyone you have contact with" effect, but you still need to get that contact by other means first.
- Tue Aug 19, 2025 5:24 pm
- Forum: Contribution
- Topic: New terrain generator
- Replies: 15
- Views: 59310
Re: New terrain generator
Also, 3.2 changed how wrapping is set in the save file, so they all default to wrapping both directions, regardless of what you set it to. 3.2 wants it on a separate line instead of in the topology line, like so Wait a sec. Is there a bug in backward compatibility (savegame format conversion) in th...
- Sat Aug 09, 2025 12:57 am
- Forum: Tech support
- Topic: BUG REPORT: Can´t pick nation in 3.2.0 QT Client in Linux
- Replies: 1
- Views: 5323
Re: BUG REPORT: Can´t pick nation in 3.2.0 QT Client in Linux
Thanks for reporting. I opened the ticket to the bug tracker -> https://redmine.freeciv.org/issues/1652
I can reproduce it.
- Wed Aug 06, 2025 6:19 pm
- Forum: Contribution
- Topic: Possible bug, no movecost at sea?
- Replies: 10
- Views: 17967
Re: Possible bug, no movecost at sea?
I don't think there's a way to get all this completely right with current ruleset formats, but I'm trying to figure out what future versions of freeciv engine (ruleset format) could do to better support such rulesets. Any ideas?
- Wed Aug 06, 2025 6:15 pm
- Forum: Contribution
- Topic: Possible bug, no movecost at sea?
- Replies: 10
- Views: 17967
Re: Possible bug, no movecost at sea?
There were one strange effect: A ship/trireme moving from sea into a river, now looses all its move points doing so. Moving on the river, or from river to sea, works as expected. Looks like river mouths are difficult for the navigators... I think it doesn't lose "all" movement, but the mo...
- Tue Aug 05, 2025 9:46 pm
- Forum: Rulesets and modpacks
- Topic: Latitude
- Replies: 2
- Views: 4397
Re: Latitude
Please open a ticket.Alien Valkyrie wrote: ↑Tue Aug 05, 2025 7:44 amThis could be changed in principle; there doesn't seem to be any particular reason for this.
- Sun Aug 03, 2025 4:09 am
- Forum: Test Builds
- Topic: Windows Installer test builds (freeciv-3.4 / msys2 / meson)
- Replies: 5
- Views: 32965
Re: Windows Installer test builds (freeciv-3.4 / msys2 / meson)
New freeciv main development branch Windows (msys2) build with meson, from sources of 02-Aug-25 (3.3.90.5-dev-250802), commit 'ccaa626ae5', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.4/ Change log since previous snapshot build: git...
- Tue Jul 29, 2025 10:13 pm
- Forum: Test Builds
- Topic: Windows Installer test builds (freeciv-3.2 / msys2 / meson)
- Replies: 36
- Views: 124151
Re: Windows Installer test builds (freeciv-3.2 / msys2 / meson)
New freeciv-3.2 Windows (msys2) build with meson, from sources of 29-Jul-25 (3.2.0+-250729), commit '93a7c5a595', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.2/ Change log since 3.2.0: gitlog-3.2.0..93a7c5a595.log Change log since p...