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by cazfi
Thu Sep 03, 2026 9:57 pm
Forum: Announcements
Topic: Stable release 3.2.6
Replies: 0
Views: 7

Stable release 3.2.6

3.2.6 fixes two security vulnerabilities in savegame/scenario file handling, and number of other bugs. See the full list of changes.

Source code is available in the usual place. Compiled Windows packages aren't available yet, but should follow shortly; we'll post again here when they turn up.
by cazfi
Thu Sep 03, 2026 7:55 pm
Forum: Upcoming Releases
Topic: Towards 3.2.6
Replies: 0
Views: 6

Towards 3.2.6

NEWS for the imminent 3.2.6 release: https://www.freeciv.org/wiki/NEWS-3.2.6
by cazfi
Tue Aug 25, 2026 2:29 pm
Forum: Wishlist
Topic: idea about campaign server (that works as a client)
Replies: 3
Views: 4882

Re: idea about campaign server (that works as a client)

A campaign likely makes more sense when the individual parts run different rulesets, so that you are not reresearching same techs on each map, though StarCraft and the like success even with that. For example there could be a campaign where first map is Earth, and once you reach interplanetary trave...
by cazfi
Wed Aug 19, 2026 9:46 pm
Forum: Test Builds
Topic: Windows Installer test builds (freeciv-3.3 / msys2 / meson)
Replies: 34
Views: 519835

Re: Windows Installer test builds (freeciv-3.3 / msys2 / meson)

New freeciv-3.3 Windows (msys2) build with meson, from sources of 19-Aug-26 (3.2.94.6-alpha2+260819), commit '189339da3f', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.3/ Change log since previous snapshot build: gitlog-ea8d75235a..1...
by cazfi
Fri Aug 14, 2026 6:18 am
Forum: Test Builds
Topic: Windows Installer test builds (freeciv-3.2 / msys2 / meson)
Replies: 43
Views: 605868

Re: Windows Installer test builds (freeciv-3.2 / msys2 / meson)

New freeciv-3.2 Windows (msys2) build with meson, from sources of 13-Aug-26 (3.2.5+-260813), commit '0bcc68b72f', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.2/ Change log since 3.2.5: gitlog-3.2.5..0bcc68b72f.log Change log since p...
by cazfi
Mon Aug 10, 2026 7:16 am
Forum: Contribution
Topic: Typo fix (3.2.5)
Replies: 4
Views: 19451

Re: Typo fix (3.2.5)

Translation files will get corrected automatically when they are next time refreshed from the English originals. You should not touch msgids manually, like your patch would do.
by cazfi
Sun Aug 09, 2026 8:29 am
Forum: Contribution
Topic: Typo fix (3.2.5)
Replies: 4
Views: 19451

Re: Typo fix (3.2.5)

Thanks. Opened a ticket about this: https://redmine.freeciv.org/issues/2126
by cazfi
Mon Aug 03, 2026 10:54 am
Forum: Test Builds
Topic: Windows Installer test builds (freeciv-3.4 / msys2 / meson)
Replies: 14
Views: 343979

Re: Windows Installer test builds (freeciv-3.4 / msys2 / meson)

New freeciv main development branch Windows (msys2) build with meson, from sources of 03-Aug-26 (3.3.90.14-dev-260803), commit '59b5b8d93c', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.4/ Change log since previous snapshot build: gi...
by cazfi
Sun Jul 26, 2026 12:34 am
Forum: Art and tilesets
Topic: Amplio2 extra_units
Replies: 2
Views: 3947

Re: Amplio2 extra_units

extra_units.spec in current development version looks like: https://github.com/freeciv/freeciv/blob ... units.spec
by cazfi
Sat Jul 25, 2026 1:51 am
Forum: Rulesets and modpacks
Topic: Changes in what a 3.4 ruleset can do
Replies: 11
Views: 202269

Re: Changes in what a 3.4 ruleset can do

Tech_Cost_Factor effect turned in to percentage one for better granularity, and accordingly renamed as Tech_Cost_Pct RM #2005