Search found 5 matches
- Tue Oct 27, 2015 12:34 pm
- Forum: Single player
- Topic: How many cities are reasonable?
- Replies: 16
- Views: 24572
Re: How many cities are reasonable?
The further away your cities are, the more corruption they will experience. That is not at all a reason to stop building them at any point at all. In civ3 they quickly become totally corrupted (and waste too) yet playing optimal in civ 3 still means occupying every square you can and often ending wi...
- Sat Oct 24, 2015 7:37 pm
- Forum: Contribution
- Topic: my feedback
- Replies: 3
- Views: 5510
Re: my feedback
Oh wow, many different clients it seems. Seems i got gtk2. I was trying to be the 'plug and play" user that i thought it was also was intended for. Seems its more intended for the user who likes modding or even developing stuff though :p Awesome, i just took the dutch flag pic in paint and redu...
- Sat Oct 24, 2015 12:14 pm
- Forum: Contribution
- Topic: my feedback
- Replies: 3
- Views: 5510
my feedback
After trying the web variant i now downloaded the client (mainsteam one) My first impressions on comparison to civ3: (the game seems to be a mix of civ2 and civ3 concepts, but i barely played civ2 and very intensively played civ3) Positive I like the units having not 3-5 hitpoints but 10 or 20. It r...
- Thu Oct 22, 2015 11:26 pm
- Forum: Freeciv-web
- Topic: Unit info in manual
- Replies: 4
- Views: 6715
- Thu Oct 22, 2015 9:26 pm
- Forum: Freeciv-web
- Topic: Unit info in manual
- Replies: 4
- Views: 6715
Unit info in manual
Why are movement points not given with the unit stats ? Both the pikeman and the phalanx are listed with equal stats. All i can asume is the pikeman maybe has 2 movement then ? 2 battle examples are given in the manual. The second example simply states "firepower for the battleship is set from ...