Search found 5 matches

by The Alchemist
Tue Oct 27, 2015 12:34 pm
Forum: Single player
Topic: How many cities are reasonable?
Replies: 16
Views: 12225

Re: How many cities are reasonable?

The further away your cities are, the more corruption they will experience. That is not at all a reason to stop building them at any point at all. In civ3 they quickly become totally corrupted (and waste too) yet playing optimal in civ 3 still means occupying every square you can and often ending wi...
by The Alchemist
Sat Oct 24, 2015 7:37 pm
Forum: Contribution
Topic: my feedback
Replies: 3
Views: 3100

Re: my feedback

Oh wow, many different clients it seems. Seems i got gtk2. I was trying to be the 'plug and play" user that i thought it was also was intended for. Seems its more intended for the user who likes modding or even developing stuff though :p Awesome, i just took the dutch flag pic in paint and redu...
by The Alchemist
Sat Oct 24, 2015 12:14 pm
Forum: Contribution
Topic: my feedback
Replies: 3
Views: 3100

my feedback

After trying the web variant i now downloaded the client (mainsteam one) My first impressions on comparison to civ3: (the game seems to be a mix of civ2 and civ3 concepts, but i barely played civ2 and very intensively played civ3) Positive I like the units having not 3-5 hitpoints but 10 or 20. It r...
by The Alchemist
Thu Oct 22, 2015 11:26 pm
Forum: Freeciv-web
Topic: Unit info in manual
Replies: 4
Views: 3569

Re: Unit info in manual

Im using this site: https://play.freeciv.org/

In my chrome browser on windows 7
by The Alchemist
Thu Oct 22, 2015 9:26 pm
Forum: Freeciv-web
Topic: Unit info in manual
Replies: 4
Views: 3569

Unit info in manual

Why are movement points not given with the unit stats ? Both the pikeman and the phalanx are listed with equal stats. All i can asume is the pikeman maybe has 2 movement then ? 2 battle examples are given in the manual. The second example simply states "firepower for the battleship is set from ...