Search found 45 matches

by VladimirSlavik
Thu Jan 25, 2018 11:49 am
Forum: Rulesets and modpacks
Topic: Combat, bombardment, destruction and damage
Replies: 12
Views: 729

Re: Combat, bombardment, destruction and damage

Is the bombardment mechanic itself immutable? One could just limit the total damage caused by a bombardment attack and then it's a question if it's spread across 2 units or 20 units on the one tile...
by VladimirSlavik
Fri Dec 08, 2017 1:27 pm
Forum: Art and tilesets
Topic: VladimirSlavik graphics (was: Dredger graphic)
Replies: 50
Views: 17903

Re: VladimirSlavik graphics (was: Dredger graphic)

Ha, feedback! Thank you, I'll see about enlarging the tank :) The circled items are gunner and that thing where you stick your head and look. If the tank is going to be larger, the additional detail should help with that.

Note to self - technical needs larger wheels, too.
by VladimirSlavik
Thu Oct 26, 2017 9:28 pm
Forum: Art and tilesets
Topic: VladimirSlavik graphics (was: Dredger graphic)
Replies: 50
Views: 17903

Re: VladimirSlavik graphics (was: Dredger graphic)

I have started a Github pull request and added a ticket at HRM: https://github.com/freeciv/freeciv/pull/9 http://www.hostedredmine.com/issues/707011 Please note that this is the first time I have seen the freeciv data, and I have not had the chance to really test this yet. Any feedback at all welcome.
by VladimirSlavik
Tue Oct 24, 2017 7:31 am
Forum: Wishlist
Topic: Make tutorial more elegant
Replies: 6
Views: 731

Re: Make tutorial more elegant

I think Lachu means the freeciv server which you need for any game, even local? The word URL is somewhat unfortunate, as it makes one think about web servers instead.
by VladimirSlavik
Sun Oct 22, 2017 4:55 pm
Forum: General discussion
Topic: Civilization III for free
Replies: 6
Views: 663

Re: Civilization III for free

GOG just had a sale (still has?) where you can get Civ 3 + 4 for something like 6 €. The Civ 3 download was about 600 MB, I think?
by VladimirSlavik
Thu Oct 19, 2017 11:36 am
Forum: Art and tilesets
Topic: Art wanted for showcasing game engine features (2.6+)
Replies: 32
Views: 14737

Re: Art wanted for showcasing game engine features (2.6+)

I guess trident counterparts to whatever is in the spritesheet above are wanted, right?
by VladimirSlavik
Tue Oct 17, 2017 9:09 am
Forum: General discussion
Topic: Math of Freeciv
Replies: 5
Views: 627

Re: Math of Freeciv

Computers have been born with an inherent disdain for symbolic math: Integer and floating point maths are outright masochistic if you care for exact numbers. Forget the nice identities that the theory of mathematics gives you - embrace the 101% that makes it work ;-)
by VladimirSlavik
Thu Oct 12, 2017 7:54 am
Forum: Community
Topic: About the community
Replies: 2
Views: 1918

Re: About the community

Hard to say easily. FWIW, I used to contribute to Wesnoth a lot (maintainer of one localization team) so I saw the dynamics and whatnot firsthand for about seven years. Freeciv is a fundamentally different type of game, so many of my points may not be applicable. Let's see... - The game had both str...
by VladimirSlavik
Sun Oct 08, 2017 7:10 pm
Forum: Art and tilesets
Topic: VladimirSlavik graphics (was: Dredger graphic)
Replies: 50
Views: 17903

Re: VladimirSlavik graphics (was: Dredger graphic)

Let the Toyota wars commence!

Torn between the arab green and isis black, the flag turned out to be house Atreides...
by VladimirSlavik
Wed Oct 04, 2017 6:58 am
Forum: Wishlist
Topic: Replace HRM a.s.a.p.
Replies: 3
Views: 721

Re: Replace HRM a.s.a.p.

What happened?