Search found 21 matches
- Wed Oct 07, 2015 10:17 pm
- Forum: Freeciv-web
- Topic: Freeciv-web now shows graphs with score, population and more
- Replies: 5
- Views: 6963
Re: Freeciv-web now shows graphs with score, population and
As long as it doesn't give out too much information, you could potentially change your strategy if you for instance know the tech level/ military size of your opponents. Having to use a diplomat to establish an embassy to reveal graphs might be an idea if it gives too much info though.
- Tue Oct 06, 2015 3:37 am
- Forum: Freeciv-web
- Topic: Freeciv-web now shows graphs with score, population and more
- Replies: 5
- Views: 6963
Re: Freeciv-web now shows graphs with score, population and
Oooh very nice. Can you see this at any time or only at the end of a game?
- Sat Sep 12, 2015 12:09 am
- Forum: Freeciv-web
- Topic: Let's Play FreeCiv Videos | 32 Nation Large World Map
- Replies: 101
- Views: 66688
Re: Let's Play FreeCiv Videos | 32 Nation Large World Map
Great ending to the Let's Play video series, Nook! Congratulations on beating 32 hard Freeciv artificial intelligence players. May I suggest you try facing someone with real intelligence next? How about we make another video some time soonish, streaming it live on Youtube or Twitch, where you play ...
- Tue Sep 08, 2015 4:55 pm
- Forum: Freeciv-web
- Topic: Let's Play FreeCiv Videos | 32 Nation Large World Map
- Replies: 101
- Views: 66688
Re: Let's Play FreeCiv Videos | 32 Nation Large World Map
Awesome! Nothing comes to mind at the moment, I'll try to think about it next time I play.AndreasR wrote: I agree, will implement. Anything else?
- Tue Sep 08, 2015 4:54 pm
- Forum: Freeciv-web
- Topic: Let's Play FreeCiv Videos | 32 Nation Large World Map
- Replies: 101
- Views: 66688
Re: Let's Play FreeCiv Videos | 32 Nation Large World Map
I wanted to know if the fact that the player sets the luxury rate for your entire nation (rather than for each individual city) had made you believe that trade to happiness happened at a national level (so trade from one city would make another city happy). I think my suspicion was based on what I ...
- Tue Sep 08, 2015 2:43 pm
- Forum: Freeciv-web
- Topic: Let's Play FreeCiv Videos | 32 Nation Large World Map
- Replies: 101
- Views: 66688
Re: Let's Play FreeCiv Videos | 32 Nation Large World Map
I catch myself hitting "c" quite often hoping it will center me over the active unit, I'm not sure how that could work within a tablet but it would help a bit on the PC.AndreasR wrote: Nook, do you have more suggestions for Freeciv-web improvements?
- Tue Sep 08, 2015 2:39 pm
- Forum: Freeciv-web
- Topic: Let's Play FreeCiv Videos | 32 Nation Large World Map
- Replies: 101
- Views: 66688
Re: Let's Play FreeCiv Videos | 32 Nation Large World Map
I'm not sure what you mean by this, did I say something in one of the videos?sveinung wrote: Local money are spent on luxuries for a city. The local money can come from working tiles or from a trade route. Did the fact that you set the luxury rate for your entire nation confuse you?
- Fri Sep 04, 2015 7:38 pm
- Forum: Freeciv-web
- Topic: Let's Play FreeCiv Videos | 32 Nation Large World Map
- Replies: 101
- Views: 66688
Re: Let's Play FreeCiv Videos | 32 Nation Large World Map
I did forget about them!sveinung wrote:Have you forgotten about the caravans in you capital? I think you can use them to end unhappiness in North America.
- Thu Sep 03, 2015 2:17 pm
- Forum: Freeciv-web
- Topic: Let's Play FreeCiv Videos | 32 Nation Large World Map
- Replies: 101
- Views: 66688
Re: Let's Play FreeCiv Videos | 32 Nation Large World Map
Is there a list somewhere that shows the differences between the webperimental and freeciv rulesets?sveinung wrote: The classic AI has trait support. The value of the variables expansionist, trader and aggressive will modify its behavior. The webperimental ruleset gives AI players random trait values.
- Wed Sep 02, 2015 11:46 pm
- Forum: Freeciv-web
- Topic: Let's Play FreeCiv Videos | 32 Nation Large World Map
- Replies: 101
- Views: 66688
Re: Let's Play FreeCiv Videos | 32 Nation Large World Map
I think the nuclear explosion worked. However, the explosion got hidden behind a "detonate nuke" dialog when Nook moved the nuke into the enemy city using the arrow-keys. I think Freeciv-web does auto-attacks for all units when in goto. Andreas I saw the explosion, for some reason my soft...