Search found 7 matches

by Bedawyn
Fri Jun 09, 2017 7:54 pm
Forum: Contribution
Topic: Dijkstra's algorithm for path computation
Replies: 4
Views: 6870

Re: Dijkstra's algorithm for path computation

I run into this frequently. On land, it's usually because some civilian unit is temporarily blocking the path, so it plots a course that's five times longer than it needs to be. A smarter AI would recognize that the blockage is just a unit that's liable to move, ignore it, then when my unit gets to ...
by Bedawyn
Thu Mar 23, 2017 11:33 pm
Forum: Wishlist
Topic: Barbarians Appropriate for Later Eras
Replies: 0
Views: 1989

Barbarians Appropriate for Later Eras

Pirates are pirates no matter what their tech level; if there are ships, there are going to be pirates. We have them today. But the land barbarians are a different story. "Barbarians" by definition should not be running around with high-tech weapons, and it's dissonant to see them show up ...
by Bedawyn
Thu Mar 23, 2017 10:58 pm
Forum: Wishlist
Topic: Nation Selection: Random from Nation Group
Replies: 1
Views: 2074

Nation Selection: Random from Nation Group

It goes against my grain to request or question anything when I haven't done all possible or imaginable research ahead of time, including reading through all the forums and mailing list archives. But, alas, I have very limited Internet access, and if I wait to post until I've had time to catch up on...
by Bedawyn
Mon Mar 20, 2017 6:58 pm
Forum: Tech support
Topic: Error Loading Custom Ruleset
Replies: 2
Views: 3548

Re: Error Loading Custom Ruleset

Thanks! Will try that tonight.
by Bedawyn
Thu Mar 16, 2017 8:41 pm
Forum: Tech support
Topic: Error Loading Custom Ruleset
Replies: 2
Views: 3548

Error Loading Custom Ruleset

Not sure if this belongs here or under rulesets, but it's more technical in nature, so I'll try here. What does the server load next after default.lua when it's trying to load rulesets? I've been trying to create a custom ruleset, but I wanted to start with the most bare-bones, essentials-only rules...
by Bedawyn
Fri Jul 03, 2015 4:58 pm
Forum: Wishlist
Topic: Improved Searching on Forum
Replies: 1
Views: 2960

Improved Searching on Forum

Not quite a wish for FreeCiv proper, but we can't work on improving FreeCiv if we can't learn about what's already going on. The wiki documentation leaves a lot to be desired (and will continue to as long as it's on Wikia -- I love writing technical docs, but refuse to work on Wikia, and I doubt I'm...
by Bedawyn
Tue Jun 30, 2015 8:39 pm
Forum: Rulesets and modpacks
Topic: new FreeCiv mod development - NExtended
Replies: 118
Views: 131732

Re: new FreeCiv mod development - NExtended

So glad I checked here before doing too much more work on my own ruleset! The wiki doesn't say much about this, so I overlooked it when searching for modpacks before. It looks like you've already implemented a lot of what I was planning out, and the graphics look fantastic. Can't wait to get home an...