Search found 7 matches
- Fri Jun 09, 2017 7:54 pm
- Forum: Contribution
- Topic: Dijkstra's algorithm for path computation
- Replies: 4
- Views: 6903
Re: Dijkstra's algorithm for path computation
I run into this frequently. On land, it's usually because some civilian unit is temporarily blocking the path, so it plots a course that's five times longer than it needs to be. A smarter AI would recognize that the blockage is just a unit that's liable to move, ignore it, then when my unit gets to ...
- Thu Mar 23, 2017 11:33 pm
- Forum: Wishlist
- Topic: Barbarians Appropriate for Later Eras
- Replies: 0
- Views: 2006
Barbarians Appropriate for Later Eras
Pirates are pirates no matter what their tech level; if there are ships, there are going to be pirates. We have them today. But the land barbarians are a different story. "Barbarians" by definition should not be running around with high-tech weapons, and it's dissonant to see them show up ...
- Thu Mar 23, 2017 10:58 pm
- Forum: Wishlist
- Topic: Nation Selection: Random from Nation Group
- Replies: 1
- Views: 2083
Nation Selection: Random from Nation Group
It goes against my grain to request or question anything when I haven't done all possible or imaginable research ahead of time, including reading through all the forums and mailing list archives. But, alas, I have very limited Internet access, and if I wait to post until I've had time to catch up on...
- Mon Mar 20, 2017 6:58 pm
- Forum: Tech support
- Topic: Error Loading Custom Ruleset
- Replies: 2
- Views: 3578
Re: Error Loading Custom Ruleset
Thanks! Will try that tonight.
- Thu Mar 16, 2017 8:41 pm
- Forum: Tech support
- Topic: Error Loading Custom Ruleset
- Replies: 2
- Views: 3578
Error Loading Custom Ruleset
Not sure if this belongs here or under rulesets, but it's more technical in nature, so I'll try here. What does the server load next after default.lua when it's trying to load rulesets? I've been trying to create a custom ruleset, but I wanted to start with the most bare-bones, essentials-only rules...
- Fri Jul 03, 2015 4:58 pm
- Forum: Wishlist
- Topic: Improved Searching on Forum
- Replies: 1
- Views: 2965
Improved Searching on Forum
Not quite a wish for FreeCiv proper, but we can't work on improving FreeCiv if we can't learn about what's already going on. The wiki documentation leaves a lot to be desired (and will continue to as long as it's on Wikia -- I love writing technical docs, but refuse to work on Wikia, and I doubt I'm...
- Tue Jun 30, 2015 8:39 pm
- Forum: Rulesets and modpacks
- Topic: new FreeCiv mod development - NExtended
- Replies: 118
- Views: 133226
Re: new FreeCiv mod development - NExtended
So glad I checked here before doing too much more work on my own ruleset! The wiki doesn't say much about this, so I overlooked it when searching for modpacks before. It looks like you've already implemented a lot of what I was planning out, and the graphics look fantastic. Can't wait to get home an...