Search found 29 matches

by uruiamme
Wed Jun 24, 2015 5:14 am
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 46242

List - from fotoman!!

I like your list! I rearranged it a little and gave it some numbers for myself. I will call this the FOTOMAN-URUIAMME LIST, or F.U. for short!!! ⋅ In the city dialog, I don't know if my units are using up a production unit or not ⋅ City reports seem to be missing. I'd really love...
by uruiamme
Mon Mar 23, 2015 3:12 am
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 46242

Savegame moves?

#31. Savegames . When I save a game and return to it, I have noticed that some things are not saved. I understand that a unit with "No orders" will be given a chance to move. But why do the Engineers not remember that I told them to build a road/railroad? They get activated again. #32. Tr...
by uruiamme
Sun Mar 22, 2015 9:08 pm
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 46242

Re: The big Freeciv-web feedback and suggestions thread

Look at the attached file. There is plenty of room in the upper right for something, like the Supported Units list.
Also note the cropped and difficult to read Buildings/Wonders

Not shown is the bottom section, which is free for possibly putting the Change Production menu list.

civ-city.jpg
by uruiamme
Sun Mar 22, 2015 8:50 pm
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 46242

City Dialog issues

I just got back into playing a tad bit. I noticed this on the City screen: ⋅ Every time I click a city square to change its use from production to Entertainer, the screen blinks over briefly to the map and then immediately back to the City screen. It didn't use to do that. ⋅ The ...
by uruiamme
Tue Mar 17, 2015 2:59 pm
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 46242

Summary of Issues

What is the next important thing to improve in Freeciv-web, and how do you suggest I fix it? Andreas First, Background info links: ⋅ The entry with a lot of those original numbers is of course http://forum.freeciv.org/f/viewtopic.php?f=24&t=524#p3162 (1-16) ⋅ See http://foru...
by uruiamme
Tue Mar 17, 2015 7:22 am
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 46242

Just more issues

29. There is another GOTO bug. When a unit is told to GOTO someplace and it will take it multiple turns to get there, it is frequently left as the active unit ... with 0 movement points. I think this is a bug... It should probably highlight the next unit with movement points left. I just have to tel...
by uruiamme
Mon Mar 16, 2015 6:55 am
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 46242

Re: The big Freeciv-web feedback and suggestions thread

28. The mouseover code for DARWIN's VOYAGE is not descriptive in the Production screen. It just says "Charles Darwin."
by uruiamme
Sun Mar 15, 2015 3:04 am
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 46242

Traderoutes... more issues

Should I get 3 or 4 Traderoutes per city? I need to know. Before some of the game updates, I know for a fact I was using 4. In the current game, I seem to be limited to 3. Did the server rules change? 3 versus 4 routes makes a big difference in income sometimes. In a test, I just succeeded with a T...
by uruiamme
Fri Mar 13, 2015 8:31 pm
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 46242

Re: The big Freeciv-web feedback and suggestions thread

By the way, the savegame system still has a bug in which the files are saves as type "TXT" so I tried to remove the false .txt extension. Firefox seems to append ".txt" to tile filename of downloaded ".js" files, while Chrome and Internet Explorer does not. Freeciv-web...
by uruiamme
Fri Mar 13, 2015 7:59 pm
Forum: Freeciv-web
Topic: The big Freeciv-web feedback and suggestions thread
Replies: 103
Views: 46242

Caravan Test game

Caravan test. Try loading this game, which is attached. See if you can figure out why the traderoutes aren't being established. This isn't a perfect example, but it might help to see what's going on. You can also see the Lula border problem... the green border is hard to see. End turn a few times an...